Needs a larger number of people from the neighbourhood to setup together (i.e. > 10 ).
Smaller than vclaims. Can't be pclaimed, walled or overtaken. No HFs allowed.
For market place purposes and open guesthouses or Inns near roads.
borka wrote:Needs a larger number of people from the neighbourhood to setup together (i.e. > 10 ).
Smaller than vclaims. Can't be pclaimed, walled or overtaken. No HFs allowed.
For market place purposes and open guesthouses or Inns near roads.
Arcanist wrote:If you have their scent then you can attack, kill and loot them?
keep in mind you don't need criminal acts to fight someone, only to initiate combat.
borka wrote:Well there needs to be an "exile" timer then besides a "has scents - can't get in" rule
borka wrote:Needs a larger number of people from the neighbourhood to setup together (i.e. > 10 ).
Smaller than vclaims. Can't be pclaimed, walled or overtaken. No HFs allowed.
For market place purposes and open guesthouses or Inns near roads.
jtpitner wrote:I like this idea a little but it would be better to just have like center grid dedicated to this.... Also if someone had done some criminal acts and then ran there just have it where they are not protected by it until there scents have gone away....
Karede wrote: It takes a special kind of autism to play this game
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