by sonerohi » Thu Feb 11, 2010 12:53 am
So, it appears that with one of the updates, Loftar snuck in scent decay. It is, by no means, a bad development. But we need some flexibility with it. I think a small container (I believe Jorb even has one drawn, he said) to hold scents, and that affects their decay rating. A single scent decays quickly, it was a minor transgression and it only happened the once. As scent number increases, they fade slower, letting larger crimes take longer to be forgotten. This would hopefully promote a more stable relationship between thief and victim, and encourage theft of an item instead of everything of value and the destruction of what isn't. Along with, could we use scents and parchment to make documents? A Writ of Investigation that has as many charges as the scent used making it, but does not expire and cannot be used to summon the criminal. Other items like it.