JTG wrote:There is no home-turf advantage considering all of the map is our character's home turf. If anything I think the only thing that a village area of influence should do for combat is report that combat is happening to everyone in it.
Ferinex wrote:Wat? Historically the defenders have always done better in battles. Right now the area of influence doesn't do anything really drastic for the average villager. Saying the whole map is my characters home-turf is like saying the entire United States is my home turf. It's not.
Ferinex wrote:Knowing the lay of the land plays a big role IRL, but it doesn't really affect you in Haven and Hearth. Also, we can't entrench, and that wouldn't really suit the medieval setting.
Last point: The British were just as - if not more - prepared for a war than the colonies. The colonies won. Home turf advantage.
TBH, that's probably due to the method of fighting. The ambush and harassing tactics used by the colonists might have worked against the Indians they were usually fighting, but it didn't do enough damage to the vast numbers of the British Army.
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