
I would like to suggest a general principle for future updates.
When an update is made teh implications are taken into account and if it looks like an update will help destroy what has been created by players then delay that update until an update that will fix the problem is made first.
I am finally bored of trying to put our civilised little village back together again because some update meant that a bunch of barbarians have been able to come along and smash everything up - again.
It was quite clear that allowing object destruction would lead people's stuff to be wrecked and a solution had been long proposed... but no, object destruction was the first update and (I presume) walls and other ways of locking up long worked at tools and resources will update later. This is not the way to build a civilisation and unless you want it to be a Scandinavian version of Mad Max then something needs to change.
Maybe it is that you get too caught up in cool stuff or else you enjoy pissing people's hard work up against a wall, either way you've lost another civilised person and frankly the chances of newbies ever having somewhere that might allow them to get some idea of what the hell is going on before they give up in frustration is shrinking ever closer to zero.
Have fun and best of luck to you but if you ever make it I'll be nothing short of astounded.
River
