Víðarrheim Abbey

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.

Re: Víðarrheim Abbey

Postby Vaku » Thu Jun 16, 2016 9:08 am

Jacobian123 wrote:Still looking for new members. Shoot me a PM if you're interested.

It is true! We still accept people!

I am not a very good leader, but the goal has come true! The place runs itself, it's magnificent.

If we recall the original milestones, we have achieved so much!
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Milestones

Simply recall the list!

• Accept 20 newcomers.
We have accepted over 50 individuals, including an even larger number we have welcomed to the region.
Our location, has in its lifetime supported over 120 indivuals! What a lively little community.


• Create & stock the Víðarrheim marketplace.
Good enough, the Skooma Lagoon Marketplace is an illustrious location we outsourced to a nearby neighbor! The trade activities are stupendous.

• Create sketchbook designs for ranks & achievements in Víðarrheim.
• Beautify Víðarrheim Abbey.
• Create fair rules for all residents.
• Dig, dig, dig.

The day comes closer where I resign as head of Viðarrheim Abbey, and allow a more worthy and outgoing leader to assume the position—something which I have neglected to do, and how taxing it has been on me in retrospect.

In truth, I've done my part in growing this community to do one thing: nurture a society in which there are benevolent rulers and company. I think that the spirit of the people who live here stand up to my test of character, and I welcome them as friends, family, goodly neighbors and leaders. This community stands as a landmark contrast to the otherwise violent history of the Hearthlands. I really hope that down the road, it can be said that there stood a place, where, in contrast to fear there was courage, in opposition of idleness the was productivity, against a backdrop of butchery and lifelessness, there was protection and a spirit to continue living.

In time, I will resign myself completely to my pepper plantation, where I will continue in my reclusive lifestyle.

My job is nearly done.
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Re: Víðarrheim Abbey

Postby Yoru » Thu Jun 16, 2016 12:01 pm

beware of bad guys :(
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Re: Víðarrheim Abbey

Postby Jacobian123 » Thu Jun 16, 2016 7:59 pm

Yoru wrote:beware of bad guys :(

Will consider.
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Re: Víðarrheim Abbey

Postby Onep » Sat Jun 18, 2016 8:10 am

jacobian, you're autistic.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Víðarrheim Abbey

Postby Jacobian123 » Sun Jun 19, 2016 12:34 am

Onep wrote:jacobian, you're autistic.

Thanks.
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Re: Víðarrheim Abbey

Postby MadNomad » Mon Jun 20, 2016 7:24 pm

Cool, big city, good for newbs.
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Re: Víðarrheim Abbey

Postby Onep » Tue Jun 21, 2016 4:15 am

Jacobian123 wrote:
Onep wrote:jacobian, you're autistic.

Thanks.

That's weird... I have no recollection of posting that.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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Re: Víðarrheim Abbey

Postby Ysh » Tue Jun 21, 2016 4:46 am

Onep wrote:
Jacobian123 wrote:
Onep wrote:jacobian, you're autistic.

Thanks.

That's weird... I have no recollection of posting that.

I have heard rumor of you abuse alcohol. Perhaps there is truth for this one?
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Re: Víðarrheim Abbey

Postby McMould » Tue Jun 21, 2016 9:36 pm

For some reason I cannot PM you, so is it still possible to join the abbey?
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Re: Víðarrheim Abbey

Postby Jacobian123 » Fri Jun 24, 2016 7:33 pm

Abbey is dead. Sorry, but that's the short of it. We cannot support any new players, and even if we did, nobody would be around to guide them at all. You can certainly PM for directions me if you want to travel there yourself, and if you REALLY REALLY want to join, I'll oath you in. But unless anything happens soon (like an influx of new people that could possibly take over,) we're grounded.
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