Dis exploits the shield again! F&I on fire.

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Re: Dis exploits the shield again! F&I on fire.

Postby NaoWhut » Mon Feb 27, 2017 10:53 pm

jordancoles wrote:
NaoWhut wrote:or you must do X action on your
opponent every X minutes or else aggro is
lost or something. Something to discourage
aggro'ing your allies y'know?

>Client switches to spar partner every x seconds and toggles maneuvers


That's why i'd like something that negatively
effects you as a consequence of holding aggro
for so long, but that would also be clunky. Like
if there were a built in bonus cooldown when
you switch targets similar to when you switch
weapons?
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Re: Dis exploits the shield again! F&I on fire.

Postby jordancoles » Tue Feb 28, 2017 8:10 am

NaoWhut wrote:
jordancoles wrote:
NaoWhut wrote:or you must do X action on your
opponent every X minutes or else aggro is
lost or something. Something to discourage
aggro'ing your allies y'know?

>Client switches to spar partner every x seconds and toggles maneuvers


That's why i'd like something that negatively
effects you as a consequence of holding aggro
for so long, but that would also be clunky. Like
if there were a built in bonus cooldown when
you switch targets similar to when you switch
weapons?

Would make putting pressure on one guy 1000x's more effective and GG if a bear or something happens to agro you while running
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Re: Dis exploits the shield again! F&I on fire.

Postby Potjeh » Tue Feb 28, 2017 10:53 am

Cooldowns *= number of people you have aggrod / number of people your target has aggrod ¦]
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Re: Dis exploits the shield again! F&I on fire.

Postby Ag_Revol » Tue Feb 28, 2017 11:25 am

Potjeh wrote:Cooldowns *= number of people you have aggrod / number of people your target has aggrod ¦]

Another possibility of alt abuse
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Re: Dis exploits the shield again! F&I on fire.

Postby jordancoles » Tue Feb 28, 2017 11:37 am

Potjeh wrote:Cooldowns *= number of people you have aggrod / number of people your target has aggrod ¦]

I know that you're trolling but
>Rage alts agro all enemies within render to increase their cooldowns
>Actual fighters only agro 1 enemy and 1 spar partner at time
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Re: Dis exploits the shield again! F&I on fire.

Postby Potjeh » Tue Feb 28, 2017 12:00 pm

Yea, but then you field your own rage alts, and whoever has the best FPS with 1000 hearthlings on screen wins. Sounds good to me ¦]
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Re: Dis exploits the shield again! F&I on fire.

Postby Potjeh » Tue Feb 28, 2017 12:57 pm

But yeah, let's get serious. Since IPs are per combat relation they should only be used for things that are per combat relation, and not for things shared between multiple combat relations. So yeah, IPs for attacks are fine, but IPs for restorations shouldn't be a thing.
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Re: Dis exploits the shield again! F&I on fire.

Postby NOOBY93 » Tue Feb 28, 2017 1:00 pm

Potjeh wrote:But yeah, let's get serious. Since IPs are per combat relation they should only be used for things that are per combat relation, and not for things shared between multiple combat relations. So yeah, IPs for attacks are fine, but IPs for restorations shouldn't be a thing.

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Re: Dis exploits the shield again! F&I on fire.

Postby ArgentRhapsody » Wed Mar 01, 2017 5:52 am

this entire thread hurts my faith in the game devs and the community as a whole. :(
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Re: Dis exploits the shield again! F&I on fire.

Postby Undefined » Wed Mar 01, 2017 10:54 am

Cap IP. Max 10 IP at any time. Coin stacking will still happen but issue is reduced and IP should have been capped from day dot anyway.
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