ChildhoodObesity wrote:Please bring back movement hits or make them take all defense but do no damage at least, WOULD B GREAT. Every other update was A++++++
+1
ChildhoodObesity wrote:Please bring back movement hits or make them take all defense but do no damage at least, WOULD B GREAT. Every other update was A++++++
jordancoles wrote:Confirmed no balls and you guys officially win
ChildhoodObesity wrote:Please bring back movement hits or make them take all defense but do no damage at least, WOULD B GREAT. Every other update was A++++++
ChildhoodObesity wrote:I don't like the idea of whoever has the biggest ganksquad or whatever determining who wins imagine getting chased 5v1 you pretty much have no chance of killing any of them you can't turn around and standing fight them lel, WELL MAYBE WITH STICKMANS W6 stats, then there's also that endless running if you cornered someone up against a cliff or something they could just run by clicking anywhere they want and get away its terrible. JUST MY OPINION
cobaltjones wrote:ChildhoodObesity wrote:I don't like the idea of whoever has the biggest ganksquad or whatever determining who wins imagine getting chased 5v1 you pretty much have no chance of killing any of them you can't turn around and standing fight them lel, WELL MAYBE WITH STICKMANS W6 stats, then there's also that endless running if you cornered someone up against a cliff or something they could just run by clicking anywhere they want and get away its terrible. JUST MY OPINION
Why do you think it should be possible for someone to have a chance in a 1v5 battle?
SgtCayir wrote:ChildhoodObesity wrote:Please bring back movement hits or make them take all defense but do no damage at least, WOULD B GREAT. Every other update was A++++++
+1
ChildhoodObesity wrote:I don't like the idea of whoever has the biggest ganksquad or whatever determining who wins imagine getting chased 5v1 you pretty much have no chance of killing any of them you can't turn around and standing fight them lel, WELL MAYBE WITH STICKMANS W6 stats, then there's also that endless running if you cornered someone up against a cliff or something they could just run by clicking anywhere they want and get away its terrible. JUST MY OPINION
tkearns wrote:ChildhoodObesity wrote:I don't like the idea of whoever has the biggest ganksquad or whatever determining who wins imagine getting chased 5v1 you pretty much have no chance of killing any of them you can't turn around and standing fight them lel, WELL MAYBE WITH STICKMANS W6 stats, then there's also that endless running if you cornered someone up against a cliff or something they could just run by clicking anywhere they want and get away its terrible. JUST MY OPINION
Agree unless you have the top stats there is know way of winning a 5v1 fight! Movement combat was a good thing and just because the people that are bad at it want it removed does not mean it should be
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
bmjclark wrote:tkearns wrote:ChildhoodObesity wrote:I don't like the idea of whoever has the biggest ganksquad or whatever determining who wins imagine getting chased 5v1 you pretty much have no chance of killing any of them you can't turn around and standing fight them lel, WELL MAYBE WITH STICKMANS W6 stats, then there's also that endless running if you cornered someone up against a cliff or something they could just run by clicking anywhere they want and get away its terrible. JUST MY OPINION
Agree unless you have the top stats there is know way of winning a 5v1 fight! Movement combat was a good thing and just because the people that are bad at it want it removed does not mean it should be
Most of ainran, the people who brought that shit into the spot light wanted it removed. Just saying. The moving hits don't even really matter though against anyone who's competent (unless they get a bad lag spike or w/e), call down the thunder was the problem and i still don't even know if it's been addressed. Movement combat was bad, skill based combat is good. The nerfs to flex and buffs to some of the more useless moves were great steps in the right direction. People can't just flex punch people to death and might have to think about what they're doing even with higher stats. People with lower stats won't be able to get lucky stings and instantly win. Only downside i see is it'll be hard to chase people down. I don't see a big problem.
I will say though, i still think that call the thunder either needs nerfed, or removed.
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