Game Development: Vending Stand

Announcements about major changes in Haven & Hearth.

Re: Game Development: Vending Stand

Postby UnsubRedun » Thu Nov 12, 2009 7:05 am

Peter wrote:



I mean, not only do they face in only one direction, but it can only trade with coins? What's up with that?
Image

-slides in- Oh man, you guys heard about that Vending Stand? People aren't too happy about only being able to trade in coins!
Image

You see, that's just... I don't like it that much either, you know?
Image
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Re: Game Development: Vending Stand

Postby eql » Thu Nov 12, 2009 1:40 pm

Potjeh wrote:Actually, that seems very historically accurate. Every mint's coin was worth a different value, because they all had different content of whatever metal they used.
oh fair enough.first bit of good input
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Re: Game Development: Vending Stand

Postby eql » Thu Nov 12, 2009 1:41 pm

Everyone Else wrote:sorry but you dont really know what youre talking about, stop barking at the ones who do
[/quote]

thanks for the advice douchefag
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Re: Game Development: Vending Stand

Postby Jackard » Thu Nov 12, 2009 4:45 pm

did you simply fail to notice that no one agreed with you or something


did you never even consider that your suggestion was awfully similar to the 'determining quality needs perception' mechanic that everyone hated
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Re: Game Development: Vending Stand

Postby Delamore » Thu Nov 12, 2009 4:58 pm

eql wrote:
Potjeh wrote:Actually, that seems very historically accurate. Every mint's coin was worth a different value, because they all had different content of whatever metal they used.
oh fair enough.first bit of good input

Oh now I see where you're coming from
REALISM
I also say that hearths should be removed, ents, porting of any kind, the RoB, claims that stop stuff by magic and all that other non realistic stuff.
REALISM
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Re: Game Development: Vending Stand

Postby Jackard » Thu Nov 12, 2009 5:02 pm

paved stone should decay
REALISM
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Re: Game Development: Vending Stand

Postby Yuki » Thu Nov 12, 2009 7:18 pm

UnsubRedun wrote:
Peter wrote:



I mean, not only do they face in only one direction, but it can only trade with coins? What's up with that?


-slides in- Oh man, you guys heard about that Vending Stand? People aren't too happy about only being able to trade in coins!


You see, that's just... I don't like it that much either, you know?


Is it weird that when I read that, I read it in their exact voices?
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Re: Game Development: Vending Stand

Postby UnsubRedun » Thu Nov 12, 2009 9:20 pm

I was going to do Elaine, but even I realized how stupid it was getting.

Oh, and you shouldn't be able to lift and carry half the stuff you can now.
REALISM.

Man I would totally build one of these stands if I didn't have my claim in the middle of buttfuck nowhere.
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Re: Game Development: Vending Stand

Postby RaptorJedi » Thu Nov 12, 2009 9:53 pm

UnsubRedun wrote:I was going to do Elaine, but even I realized how stupid it was getting.

Oh, and you shouldn't be able to lift and carry half the stuff you can now.
REALISM.

Man I would totally build one of these stands if I didn't have my claim in the middle of buttfuck nowhere.



Just do what I did, and use an alt that has yeomanry to build a claim and a vendor stand on it near RoB.
<Megagun> FOx
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Re: Game Development: Vending Stand

Postby UnsubRedun » Thu Nov 12, 2009 11:23 pm

Eh. Maybe.
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