Game Development: Chicks, Cocks and Penetration

Announcements about major changes in Haven & Hearth.

Postby Jackard » Mon Feb 01, 2010 10:59 pm

Potjeh wrote:Anything timing-based would be hell when there's lag.

but lag is always hell, what are you trying to say
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Re: Game Development: Chicks, Cocks and Penetration

Postby Potjeh » Mon Feb 01, 2010 11:01 pm

That I sometimes get lag even when the server is fine, because I have crappy 256k WLAN :cry:
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Re: Game Development: Chicks, Cocks and Penetration

Postby Alamarian » Tue Feb 02, 2010 12:28 am

mamesh wrote:ive noticed that the decay for the chiken coop is way too fast ive builded my coop yesterday and today it was already red decayed (build on the grass) i know that stuff build on grass decay fast but in one day....thats way too fast


One day might be a little fast but I'd rather stuff on grass decay too quickly than not quickly enough. Just pave your land.
"The path of my life is strewn with cowpats from the devil's own satanic herd."
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Re: Game Development: Chicks, Cocks and Penetration

Postby Chaplain » Tue Feb 02, 2010 8:43 am

Maybe there should be special combat maneuver that allows one to shoot with his bar partially filled in exchange of slowing filling of that bar? So he can make one accurate shot in default mode or many fast, but innaccurate shots? That would be useful for fight with melee characters, because now if you miss with your shot you'll be dead for sure. Also that can be used by low-level characters.
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Re: Game Development: Chicks, Cocks and Penetration

Postby stonedrydar » Tue Feb 02, 2010 8:44 pm

is it random when chickens lay eggs? i read here once every 2 days but ive built a coop right after it was avaliable and stuffed some chickens and roosters inside, but sofar nothing has happened other than that they are eating the fodder, and how much time does it take for chicks to grow old?
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Re: Game Development: Chicks, Cocks and Penetration

Postby Denzi » Tue Feb 02, 2010 8:47 pm

@Chaplin: If you want to fire a bunch of inaccurate shots then fire a bunch of inaccurate shots, don't need a special combat maneuver to let you click when you're only in the red/yellow instead of full green.

@stonedrydar: is the 2x2 space under the hens empty? I think that space has to be empty for a hen to even lay an egg.
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Re: Game Development: Chicks, Cocks and Penetration

Postby Chaplain » Tue Feb 02, 2010 8:59 pm

2Denzi:
I mean, bar will be partially filled without aiming, so you can shoot right after first click on enemy. Now, if you do such thing, chance to hit target will be 0%.
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Re: Game Development: Chicks, Cocks and Penetration

Postby stonedrydar » Tue Feb 02, 2010 10:17 pm

thanks a lot, indeed the space was occupied, i left the space to the right/left empty
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Re: Game Development: Chicks, Cocks and Penetration

Postby HulkingUnicorn » Thu Feb 04, 2010 5:51 pm

It appears like the shift+ctrl+mousewheel now move the highest quality items first now - is there a combination for sorting the lowest first as well?
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Re: Game Development: Chicks, Cocks and Penetration

Postby Alamarian » Fri Feb 05, 2010 4:58 am

I noticed that moving an egg into my inventory doesn't remove the little timer on the egg. They don't hatch at the end but it made me paranoid that I had to cook the eggs NOW, initially.
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