
Avu wrote:Reeealy 2*Str?
loftar wrote:Avu wrote:Reeealy 2*Str?
In the current HP system, I don't really see a great problem with it. To begin with, you need to actually hit with it, and it's only if you're vastly superior in combat stats or the opponent is really low on defense that it'll actually do all that damage. Then, given that your opponent is roughly equal in strength to you and has similar constitution, it's not as if he'll be knocked out by it, even if it's a full hit.
Then on the other hand, we'll almost certainly look over the way that characters' maximum HP is calculated, and then we'll obviously have to adjust attack damage to match. But that's an orthogonal issue.
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