
endit wrote:I'd also be able to exchange items, something like this:
We obviously considered it. Problem number one is that you'd actually have to *have* one copy of the item you're asking for, which you might not have, and which feels fairly convoluted. Problem number two is that there are obviously several dimensions besides quality and quantity that you might want to determine in both asking and selling. Hitpoints on armor, debuffs or buffs if we add that. God knows what if we ever want to implement, as I suspect we will, more advanced items.
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