Game Development: World 7

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 7

Postby Samu » Wed Jun 05, 2013 9:48 pm

Saxony4 wrote:
Samu wrote:
sabinati wrote:no, why would it be


What I'm doing wrong?

Put tubes to boat. Lifted it and it was 0%



..did you fill the tubs up with water AND bark?


Yup Sir!
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Re: Game Development: World 7

Postby sabinati » Wed Jun 05, 2013 10:01 pm

was there a hide in it?
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Re: Game Development: World 7

Postby Samu » Wed Jun 05, 2013 10:05 pm

sabinati wrote:was there a hide in it?


SOLVED - Tanning tube needs 60L to tann - it had less
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Re: Game Development: World 7

Postby Saxony4 » Wed Jun 05, 2013 10:14 pm

Samu wrote:
sabinati wrote:was there a hide in it?


SOLVED - Tanning tube needs 60L to tann - it had less



I told you to fill it up
loftar wrote:git da mony
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Re: Game Development: World 7

Postby Samu » Wed Jun 05, 2013 10:16 pm

Saxony4 wrote:
Samu wrote:
sabinati wrote:was there a hide in it?


SOLVED - Tanning tube needs 60L to tann - it had less



I told you to fill it up


Thank you kind sir!
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Re: Game Development: World 7

Postby painhertz » Wed Jun 05, 2013 10:32 pm

Samu wrote:So TANNING bug is fixed?


For the 300 millionth time. it's not a bug, it was put in intentionally. Sheesh.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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Re: Game Development: World 7

Postby GraBug » Wed Jun 05, 2013 11:42 pm

No Pain. The bug was fixed. Aeons ago. It's just that some people don't like how Jorb fixed the bug of it resetting to 0% when unintended and would apparently prefer That to the current method.
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Re: Game Development: World 7

Postby Metalgear629 » Thu Jun 06, 2013 3:43 am

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Re: Game Development: World 7

Postby Codex » Thu Jun 06, 2013 3:46 am

Metalgear629 wrote:Image


And I was hunting a bear... bad luck
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Re: Game Development: World 7

Postby Metalgear629 » Thu Jun 06, 2013 3:48 am

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new skull look
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