Game Development: World 7

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 7

Postby NOOBY93 » Fri Jun 21, 2013 5:44 pm

RedKGB wrote:A man leaves for one moth to take care of an old parent and you up and reset the world, very cool.

Not like they were aiming for you to take care of a parent.
And why are you bitching, anyway?
Parents are more important than this, no matter what. Especially if have to take care of them.
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Re: Game Development: World 7

Postby RedKGB » Fri Jun 21, 2013 7:01 pm

Who says I was bitching? Just pointing something out. If you notice I also ended in very cool, so take the stick out your ass and stop being up tight.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
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Re: Game Development: World 7

Postby NOOBY93 » Fri Jun 21, 2013 7:05 pm

RedKGB wrote:Who says I was bitching? Just pointing something out. If you notice I also ended in very cool, so take the stick out your ass and stop being up tight.

The "very cool" sounded like a sarcastic way to say "nice timing, morons."
Sorry if I'm mistaken.
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Re: Game Development: World 7

Postby RedKGB » Fri Jun 21, 2013 7:13 pm

Thank you kindly.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
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Re: Game Development: World 7

Postby borka » Fri Jun 21, 2013 7:51 pm

Look who's back with the living ;)

:D WB! missed you

btw. here's an example why 1 month absence for Pclaim declaiming is a bit short (but i guess it depends on unknown plans how long the world should run...)
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Re: Game Development: World 7

Postby dageir » Sat Jun 22, 2013 1:54 pm

borka wrote:
NOOBY93 wrote:Your "since it exists there's a use" makes no sense. There's a druid cloak, no use for it.
-snip-


This argument makes no sense - Druid cloak is not ingame item - it's a special item given by the Devs

With such posts you're just irritating lesser experienced players...

There are enough discussions about coins already - use search function


I did use search function and found this thread that did talk about coins. (Though not dedicated to the subject.)
Since we have entered a new world I felt it was appropriate to mention it as a possibility. I agree that it should be more stackable.
Shall I make a thread with a petition for huge stacks of coins/purse?
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Re: Game Development: World 7

Postby borka » Sat Jun 22, 2013 5:35 pm

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Re: Game Development: World 7

Postby jordancoles » Tue Jun 25, 2013 5:12 am

jorb wrote:Full Patch Notes

u funny guy Jorb
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: World 7

Postby spectacle » Tue Jun 25, 2013 8:20 am

Nummy wrote:Not very true. Gold coins would also be useful as you can pay with GOLD. Gold is always welcome anywhere. You can use gold for many things and most of those things are very useful and valuable. Having gold coins means you just split gold nuggets into smaller units of gold. So I think gold and silver coins would be useful and I will try to make use of them this world. If you have silver or gold you will be able to pay with them as well as curios.

Gold is actually far too valuable to work as a currency in H&H. Most people who get paid in gold coins will immediately take them off the market and either make jewelry or hoard them for future jewelry needs. Gold and silver are very nice trade goods for those that have found a vein and can spare some nuggets to trade, but coins aren't going to circulate for long enough to be a meaningful currency.
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Re: Game Development: World 7

Postby btaylor » Thu Jun 27, 2013 1:01 am

Rebooting for update in 3 minutes... what could be happening???
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