Game Development: Stop. It's Hammertime.

Announcements about major changes in Haven & Hearth.

Re: Game Development: Stop. It's Hammertime.

Postby rye130 » Mon Dec 27, 2010 8:09 am

hasaosan wrote:
rye130 wrote:Alright but you aren't using a RANGERS BOW and even if you are you have shit marksmanship

no im not and i have 31 >.>

still a newb

but its the best way to get LP atm

and metal is hard to get if there arent any mines around


31 is shit. And now hunting is terrible for LP
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Re: Game Development: Stop. It's Hammertime.

Postby sonerohi » Mon Dec 27, 2010 8:09 am

Singe420 wrote:
rye130 wrote:And who cares that they have a monopoly .


Cause that ruins the game you dumb fuck.

Say you have a mine... now you can go afk and suck off you mommies titties while you earn "coinage"

While everyone else has to get 10000000 billion ultimate rare nutsack hidden in a 10000 mile long deep cave to get 1 metal

Ya i knew half you dumb fucks were stupid but how fucking stupid are you


A. Mining is boring and shitty, and it takes a lot of work to push the quality of your metal up.
B. Cavebulbs are retardedly easy to find so long as your stats aren't piss.
C. What would you personally even use the metal for? You sure as fuck can't out smith the people you buy from, and there are only so many tools to buy.
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Re: Game Development: Stop. It's Hammertime.

Postby rye130 » Mon Dec 27, 2010 8:10 am

hasaosan wrote:he has a point tho there should simply be more mines....

NO need for the nerd rage tho


He has absolutely no point when there are untouched and abandoned mines all over the place.
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Re: Game Development: Stop. It's Hammertime.

Postby sonerohi » Mon Dec 27, 2010 8:11 am

rye130 wrote:
hasaosan wrote:he has a point tho there should simply be more mines....

NO need for the nerd rage tho


He has absolutely no point when there are untouched and abandoned mines all over the place.


I plunked down a new idol two weeks ago. There are about five mines within 2 minutes of me that were built and abandoned, that I am profiting from. True story dawg.
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Re: Game Development: Stop. It's Hammertime.

Postby hasaosan » Mon Dec 27, 2010 8:12 am

sonerohi wrote:
Singe420 wrote:
rye130 wrote:And who cares that they have a monopoly .


Cause that ruins the game you dumb fuck.

Say you have a mine... now you can go afk and suck off you mommies titties while you earn "coinage"

While everyone else has to get 10000000 billion ultimate rare nutsack hidden in a 10000 mile long deep cave to get 1 metal

Ya i knew half you dumb fucks were stupid but how fucking stupid are you


A. Mining is boring and shitty, and it takes a lot of work to push the quality of your metal up.
B. Cavebulbs are retardedly easy to find so long as your stats aren't piss.
C. What would you personally even use the metal for? You sure as fuck can't out smith the people you buy from, and there are only so many tools to buy.

idk maybie making more then 1/2 the items ingame
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Re: Game Development: Stop. It's Hammertime.

Postby Sarchi » Mon Dec 27, 2010 8:12 am

Seems that with the sling nerf, hunting is no longer a lucrative way to earn LP. If this was intended in order to encourage the use of bows for hunting, it failed in this regard. Bows still suck for hunting, especially with the ranger bow's base damage nerf. Also, it's too tedious to constantly make stone arrows for hours of hunting.

Quivers need to be able to hold more ammo. Something needs to happen. Right now it's a lot harder to gain LP, which is something that shouldn't happen in a PERMADEATH game. This type of game should always be easier to gain levels in. Otherwise, it discourages PvP and makes it unrealistically tedious in order to grind up a character. The game is now all about grind.

Likewise, the siege mechanics are also still broken. Rams are still extremely squishy, and it's still overly a pain in the ass to guard a ram. (A person could just use an alt or whatever to smash the ram, possibly before those who are besieging a village have time to kill the alt...)

Finally, as much as certain aspects of this update helped me, there were changes made to PvP that were unnecessary. I'm hoping that these changes are temporary, and a proper rebalancing of the combat system is still on your agenda.
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Re: Game Development: Stop. It's Hammertime.

Postby hasaosan » Mon Dec 27, 2010 8:12 am

sonerohi wrote:
rye130 wrote:
hasaosan wrote:he has a point tho there should simply be more mines....

NO need for the nerd rage tho


He has absolutely no point when there are untouched and abandoned mines all over the place.


I plunked down a new idol two weeks ago. There are about five mines within 2 minutes of me that were built and abandoned, that I am profiting from. True story dawg.

well there are not any around me AT ALL!!!!
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Re: Game Development: Stop. It's Hammertime.

Postby frontrox1 » Mon Dec 27, 2010 8:15 am

Why did my Agility drop?
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Re: Game Development: Stop. It's Hammertime.

Postby DeadlyPencil » Mon Dec 27, 2010 8:15 am

burgingham wrote:
hasaosan wrote:dude im fuckin using a damn bow and i cant kill any running creature do the fact they can just run the fuck away and UNLIKE real bows u lose ur aim like mad when something movies a millimeter


You have noob stats, that is all. RB were god tier PvP weapons, 1 or 2 hit killing even the strongest chars out of nowhere. This fix was oh so necessary.


but now all those characters cannot even be damaged by bows. the armour blocks 100% of it. it needs to have armour penatration like unarmed if its gonna stay like this. hopefully its already changed to be like that and they just failed to mention it., i dont have time right now to test. can someone go see?
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Re: Game Development: Stop. It's Hammertime.

Postby shadowchris » Mon Dec 27, 2010 8:15 am

Singe420 wrote:
frontrox1 wrote:Whats wrong with slings? why were they nerfed?

cause a person without every single resource in game could actually increase their damage

now a sling will do same damage as quality 1 I am guessing so in other words... ranger bow or no hunting.

Wait whoa. So now the sling damage act like the sling is q10? Tecnically means that the damage is random? I'm getting twitchy by the second. :cry:
W8 HLTU W9 Tartarus,Alfheimer,Niflheim W10 RiP, Dis
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