Server issues: New server

Announcements about major changes in Haven & Hearth.

Re: Server issues: New server

Postby Kathdys » Sat Dec 20, 2014 12:08 pm

I'd like it if every MMORPG had an offline free play mode. The only ones I know that do are the ones from the Phantasy Star series. I can't imagine that it would be worth it, but it would be nice to have, even for H&H. On the other hand, I learned from UO that when you enable people to choose whether to play in a PvP environment or not, the majority of those who aren't complete dicks choose the non-PvP option, which has a horrible impact on the average quality of those participating in the PvP version. So, maybe it's worthwhile to force peaceful players to cope with aggressive ones, just so that aggressive ones are also forced to cope with peaceful and moralistic players joining forces to kick their asses before they take over the world. Maybe.

On the other hand, if what Phinix was imagining wasn't merely an open-ended man-against nature sandbox game, but rather a game mode that would be filled by AI-controlled NPCs, then we can all laugh without mercy. Except for those of us who want robotic, AI-controlled replacements for our friends and family... Hmm.
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Re: Server issues: New server

Postby Phinix » Sat Dec 20, 2014 1:56 pm

MagicManICT wrote:
Jesus_Smith_Nandez wrote: Single player HnH is literally just a shitty Farmville


It actually already exists made by a Finnish guy/team. It's been out a couple of decades, I think. So Phinix should probably not hang out here if it's the only thing he has to contribute. But we have people that contribute less, so who am I to judge?

Show me you're parchment and there will be words...

Edit: Thats why NPCs were created in single player games... I imagine they have more then enough funding to make a single player option for a game that has been out for years... or a new game.
The Lord of sneaking, the silent steps of paws, fast as a bird, and as smart as a advanced human... this is what a Fox is and what it will always be.
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Re: Server issues: New server

Postby TeckXKnight » Sat Dec 20, 2014 2:20 pm

Phinix wrote:funding

lol
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Re: Server issues: New server

Postby borka » Sun Dec 21, 2014 6:23 am

Phinix wrote: they have more then enough funding


much more lols

oh Phinix my good old friend you made me laugh tiil hickupping :) ( if i woudn't have that mucho vodka i'd prolly just :roll: )
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Re: Server issues: New server

Postby loftar » Mon Dec 22, 2014 1:30 am

Phinix wrote:single player

We're not particularly interested in doing that for Haven. I've built a few single-player games already, and that's fun and all, but Haven isn't one of them.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Server issues: New server

Postby intel347 » Fri Jan 09, 2015 5:36 am

SERVER DOWN USA
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Re: Server issues: New server

Postby borka » Fri Jan 09, 2015 6:01 am

Up
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Re: Server issues: New server

Postby KwonChiMin » Fri Jan 09, 2015 6:59 am

After restart can`t invite my friend to my village. Screws me big time.

upd: Works fine with alt who is nearby. Long distance travel is w8.
Last edited by KwonChiMin on Fri Jan 09, 2015 7:12 am, edited 2 times in total.
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Re: Server issues: New server

Postby Bandit7cdl » Fri Jan 09, 2015 7:03 am

KwonChiMin wrote:After restart can`t invite my friend to my village. Screws me big time.


It's a temporary issue. Will be resolved at next fix.
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Re: Server issues: New server

Postby borka » Fri Jan 09, 2015 7:24 am

KwonChiMin wrote:After restart can`t invite my friend to my village. Screws me big time.


hi :)

are you both on the same layer ?
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