ATTN: Midrabbit

Forum for discussing in game politics, village relations and matters of justice.

Re: ATTN: Midrabbit

Postby Jonos » Mon Mar 11, 2019 12:55 pm

Grog wrote:Mostly because those who do were wiped by others.
It's not just possible, it has happened before that factions did not slay locals left and right.

However not in Middlerabbit.


Veggies are friendly and make you big and strong.

Also Middlerabbit/midrabbit is an awful name.
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Re: ATTN: Midrabbit

Postby The_Blode » Mon Mar 11, 2019 3:16 pm

say that to my face and not online bucko
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Re: ATTN: Midrabbit

Postby MightySheep » Mon Mar 11, 2019 7:58 pm

I dont think its necessarily altruism to give your old / spare stuff to nearby hermits when youre a big village. Theres plenty of ways hermits can be useful by providing wax, tar or info. Last world we worked alongside lots of different hermits and they built all kinds of roads and stuff but this world there are not many useful hermits. In fact I barely even see anyone on middle continent and when I do they are usually either hostile, russian or useless. If we were still killing sprucecaps then id have made another video by now lol, unfortunately loftar fixed the server so theres no need to kil spruces anymore.
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