city of presumably criminals on balder's bra

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city of presumably criminals on balder's bra

Postby ShianaTalaranja » Fri May 22, 2020 10:16 am

They could have told me sooner - my roundpole fence was up there for more than a week - i had to gather hides leather ropes bones for the palisade.

But no, they just waited until i put up my palisade (on claimed ground, claim is up there since about 2 weeks), and then bashed my palisade door (following the wiki i already sealed the cornerstones after completing the palisadde, so i cannot install a gate again) and left a stone there saying i am to near to their city of amoral criminals.

Image of the distance (map with annotations) https://imgur.com/KV20RLP

Why am i too close to that city??
There is also another claim even nearer to that city.
There is one red square on my minimap distance, and a river (which is uncrossable for newbs like me)

That city should be burned to ashes.
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Re: city of presumably criminals on balder's bra

Postby bitza » Fri May 22, 2020 10:32 am

yeah that's way too close. consider yourself lucky that you just lost some leather and glue and not your character.

I recommend packing up your shit and moving far away, before they pack your shit for you
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Re: city of presumably criminals on balder's bra

Postby ShianaTalaranja » Fri May 22, 2020 10:38 am

so. why aren't there any rules of distancing set? why don't i get a warning when i put my claim down, that there is another big claim in the vicinity?
What is "too near". For a noob one big red square on the map is a huge distance.

What is a "normal" distance?

Things like these will cost the game many players.

Being here only for about 2 weeks, i cannot pack up or settle somewhere else until i have enough glue and leather together, which will take about another 2 weeks. So i will quit the game completely, and tell my friends about it, so they stop playing before they invested too much time and heart for that $%§$.
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Re: city of presumably criminals on balder's bra

Postby bitza » Fri May 22, 2020 10:45 am

the rules aren't made by the game, they are made by the players.

for some more concrete advice:

keep a low profile until you've got your palisade mats together. that means no plowing, no paving, no unnecessary chopping of trees. palisade is top priority, everything else is second priority.

or don't. this game probably will cause you a lot more misery if a minor setback like this bothers you this much
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Re: city of presumably criminals on balder's bra

Postby Amanda44 » Fri May 22, 2020 11:35 am

Hey, :)

It really is much too close to a big base like that, you should always explore your area first and never settle where you spawn, well unless you are incredibly lucky and spawn in the middle of nowhere with every biome you need!

Whilst you check about and see what's around you, it's possible to gather a large amount of lp from discoveries on trees, bushes and rocks, when you find a quiet place to settle where you are not in the way of other bases you will have enough to get yeomanry and put down your pclaim to protect your spot until you get a pali up.

The other place you see nearer to them is likely to be to do with them. :)

It may seem unfair to you atm but really it is just common sense not to build on top of other players. I don't mean to sound unsympathetic, I know it seems a big thing to you at the start of your game and it would have been nice if they had let you know earlier that you were too close, but instead of just giving up and quitting why don't you just see it as a learning experience and move on, in game terms atm you really haven't lost that much.

You can build a Dugout with just the boatbuilding skill and a log for crossing rivers early game, set fire to it for 20 mins and you are good to go. At this stage you will probably find plenty just left at river banks that you can use. Travel around and find a nice spot where you are not interfering with others growth or blocking expansion or roads and start again. Finding a cave entrance is also handy for staying inconspicuous, setting up drying frames and storing some mats such as wood blocks.

This is a great game and worth a few beginner set backs imo, :) ... it's the same with most games, you learn and progress much faster with each attempt.

Good luck moving on if you decide to give it another go. :)
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Re: city of presumably criminals on balder's bra

Postby stya » Fri May 22, 2020 2:35 pm

ShianaTalaranja wrote:They bashed my palisade door..
That city should be burned to ashes.


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Re: city of presumably criminals on balder's bra

Postby Nightdawg » Fri May 22, 2020 2:51 pm

Lmao it's Dante's village :lol:
I think you're like the 5th hermit that settled near them.

Yeah you were way too close to them. As a big village you can't really tell if random claims near your base are enemy airlock attempts or just hermits, so the only option is to just push them out.
Pack your stuff, there's nothing you can do about it.

Try exploring the surroundings more, before settling into one place.
Also no need to seal your palisade corners as long as they're on your own claim. Others can't expand them without vandal permissions.
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Re: city of presumably criminals on balder's bra

Postby ShianaTalaranja » Fri May 22, 2020 4:36 pm

Now i found out that they even destroyed my heartfire! Without leaving me any time to move somewhere else.
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Re: city of presumably criminals on balder's bra

Postby Audiosmurf » Fri May 22, 2020 5:03 pm

ShianaTalaranja wrote:Now i found out that they even destroyed my heartfire! Without leaving me any time to move somewhere else.

Maybe they saw you groaning on about their (relatively) harmless warning shot.
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Re: city of presumably criminals on balder's bra

Postby wonder-ass » Fri May 22, 2020 5:10 pm

i suggest you try boating far in to the ocean you might find something interesting there?!
see homo sexuality trending,. do not do that.
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