jorb wrote:Given your obvious merits I'm not convinced that that's a loss, but... you would be more helpful if you stated what it is you dislike about this, and why. I can't do much with "QQstopkillinggaembye".
Pinkie-Pie wrote:Rust is a lot like HnH. You get dropped onto the map with nothing but a rock and "GL, everyone wants to kill you but like here's a rock, have fun."
txtrung0 wrote:But we have to admit it's too specific to say "hey, do you have a game about building city, cooking, farming, fighting, exploring, grinding skills, surviving, crafting and something extra that I can play?"
VDZ wrote:txtrung0 wrote:But we have to admit it's too specific to say "hey, do you have a game about building city, cooking, farming, fighting, exploring, grinding skills, surviving, crafting and something extra that I can play?"
I agree that H&H is unique, but UnReal World has farming, fighting, exploring, surviving, crafting, skills (you could grind them but no real focus), building (but not building cities) and I guess cooking too (though very basic). H&H is so unique because of the way all of it is executed, not because these elements are so unique.
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