Arcanist wrote:PvP means more than stabbing someone or knocking them out and taking their stuff, it's also about destroying enemy infrastructure and interupting their communications.
Jalpha wrote:I believe in my interpretation of things.
Arcanist wrote:Not long after I started playing HnH, my group found a korean squatting in our mine. So we KO'd him and looted him.
We then proceeded to claim his HF and build a claimed fence over the exit. I guess the poor guy didn't have vandalism since he was there for three weeks before we let him go
That is the real essence of PvP, not the pretty combat side.
Jalpha wrote:I believe in my interpretation of things.
MagicManICT wrote:Remember that "pretty" is relative and comparative, but I do have to agree with "petty" more.
Most successful commercial open PvP games have some sort of anti-harassment policy. This doesn't mean you can't gank people, but you better have a reason for spawn camping them, following them around like a stalker, etc.
Jalpha wrote:I believe in my interpretation of things.
MagicManICT wrote:I think everyone except HnH has tried something to discourage griefing activities. Here, we celebrate it like it was a god. :lol:
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