warrri wrote:Attackers advantage? What?????????????????????????????????????????????????ß Only if you really care about and make alts for attacking. Else your mainchar is gonna get fucked while you sleep.
The only thing preventing people ffrom running around killing everyone randomly is the DEFENDERS advantage of summoning you while youre sleeping no matter how many layers of brickwalls you have.
I can assure you that at least five of those forty nine question marks are superfluous.
The basic mistake you make here is to assume that I always consider a thief the attacker when I speak of an "attackers advantage", I do not. When a person with ranging tracks a thief in order to summon him at his hearth, he would, per my terminology, be the attacker. I speak of attackers and defenders in the relatively isolated contexts of one hostile interaction, roles defined by who initiated the encounter, regardless of the reasons the involved parties may or may not have had for initiating the encounter. Weighing the terms "attacker" and "defender" down with historical data on what interactions the parties have had in the past does not, in my opinion, help promote a basic understanding of the point I'm trying to make, namely:
Forts and claims do not offer enough protection from attacks, regardless of why you are holed up in them. Brick walls can be cut through "like paper", and anyone can get the black skills. And it would seem that you agree with that, so stop screaming.