Game Development: Jelly Kebab

Announcements about major changes in Haven & Hearth.
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Saxony4
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Re: Game Development: Jelly Kebab

Post by Saxony4 »

Remove kebab
loftar wrote:git da mony
Zakarin
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Re: Game Development: Jelly Kebab

Post by Zakarin »

Sweet.

On a completly unrelated to kebab-creation note: can we get an ability to gather human meat?
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jorb
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Re: Game Development: Jelly Kebab

Post by jorb »

boshaw wrote:
jorb wrote:You now need to have gathered a lifetime total of at least 10k LP, and have the Hearth Magic skill, before you will receive your first (A Whisper on the) Wind quest. You will stop automatically receiving quests if you cut down Wind quest givers that you have quests to, but will still be able to use commune with nature to get quests.
The work around to this is just one character with enough lp to see quests, and an alt that falls you to cut/chip them down. ¦]
Hmm. True that. Taking suggestions for better ideas.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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abt79
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Re: Game Development: Jelly Kebab

Post by abt79 »

Infected sore changes are nice, can't wait to see what epic unhealable wound jellyfish gives, thanks for making bees, which are already absurdly OP, worse.
Last edited by abt79 on Wed Feb 20, 2019 12:46 am, edited 1 time in total.
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Oswald3
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Re: Game Development: Jelly Kebab

Post by Oswald3 »

Remove kebab.
"Men talk of killing time, while time quietly kills them."-Dion Boucicault
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Burinn
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Re: Game Development: Jelly Kebab

Post by Burinn »

Zakarin wrote:Sweet.

On a completly unrelated to kebab-creation note: can we get an ability to gather human meat?
Gorbo's has said a few times it's too dark to add.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
eliminoid
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Re: Game Development: Jelly Kebab

Post by eliminoid »

You now need to have gathered a lifetime total of at least 10k LP, and have the Hearth Magic skill, before you will receive your first (A Whisper on the) Wind quest. You will stop automatically receiving quests if you cut down Wind quest givers that you have quests to, but will still be able to use commune with nature to get quests.
thank you daddy
now nerf the quest LP reward to oblivion please
Hi
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wonder-ass
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Re: Game Development: Jelly Kebab

Post by wonder-ass »

jorb wrote:
boshaw wrote:
jorb wrote:You now need to have gathered a lifetime total of at least 10k LP, and have the Hearth Magic skill, before you will receive your first (A Whisper on the) Wind quest. You will stop automatically receiving quests if you cut down Wind quest givers that you have quests to, but will still be able to use commune with nature to get quests.
The work around to this is just one character with enough lp to see quests, and an alt that falls you to cut/chip them down. ¦]
Hmm. True that. Taking suggestions for better ideas.
tree ent that spawns when you try to chop them down have to fight them in order to fully destroy said quest tree. stronger characters will still be able to chop it down but alts wont be able to.
see homo sexuality trending,. do not do that.
Zakarin
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Re: Game Development: Jelly Kebab

Post by Zakarin »

Burinn wrote:
Zakarin wrote:Sweet.

On a completly unrelated to kebab-creation note: can we get an ability to gather human meat?
Gorbo's has said a few times it's too dark to add.
The devil incarnate, midge swarms exist, and yet this is too dark? :(
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ErdTod
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Re: Game Development: Jelly Kebab

Post by ErdTod »

jorb wrote:Hmm. True that. Taking suggestions for better ideas.
Character should have rage to chop/chip down a questgiver, and doing that leaves a murder scent.

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