Invisible Obstacles

The worst monsters in the Hearthlands warp the fabric of space and time..

Invisible Obstacles

Postby kobnach » Fri Jul 17, 2009 4:22 am

I'm sure we're all familiar with the way you click to move and can't, when there's something underfoot. This most commonly happens in the dark. Well, it's broad daylight, I'm standing in an open plain, and I can only move in some directions - mostly to my left. Going upward is the worst. At this point I can go down, and left - and back to the places I hung up. But it's not just one place - I've hit it repeatedly since I walked into one particular forest and killed a deer there. The only odd thing I've done tonight is play with :cam predict, in the hopes of having better luck seeing things I'm trying to chase. And I believe I logged out after my first such experiment; also I've now put the camera back to :cam border, which I believe to be the default I had had all along.

Needless to say the game is unplayable this way. And logging out and logging back in (where I logged out) did not help.

[Edit: relogging at my hearth fire cured it, I'm tempted to try walking in the same direction and see whether it happens again.]

[Edit: I took the same route and got the same problem. The location is above and to the left of Frank Caliendo's claim; hopefully that's enough information for the devs to find the spot.]
Last edited by kobnach on Fri Jul 17, 2009 4:31 am, edited 2 times in total.
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Re: Invisible Obstacles

Postby Rift » Fri Jul 17, 2009 4:27 am

...you mean the Square[or diamond if you prefer] border around the map?
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Re: Invisible Obstacles

Postby theTrav » Fri Jul 17, 2009 4:31 am

I had some weirdness occur once when I had middle button held down to move the map around and the mouseUp event didn't register, so the game thought I still had the mouse held down...

It's possibly reproducible by holding the middle mouse button down and dragging it off screen or alt tabbing before you release... Not sure though, it happened once and I didn't try to reproduce it.
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Re: Invisible Obstacles

Postby kobnach » Fri Jul 17, 2009 4:33 am

Rift wrote:...you mean the Square[or diamond if you prefer] border around the map?


Nope. I'm just clicking on the area around me to move (and have I mentioned how much I wish this game had a "go that way" command ;-))
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Re: Invisible Obstacles

Postby kobnach » Fri Jul 17, 2009 4:38 am

theTrav wrote:I had some weirdness occur once when I had middle button held down to move the map around and the mouseUp event didn't register, so the game thought I still had the mouse held down...

It's possibly reproducible by holding the middle mouse button down and dragging it off screen or alt tabbing before you release... Not sure though, it happened once and I didn't try to reproduce it.


Hmm, I didn't know the middle button would move the map. But whatever it is, it just happened somewhere else.
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Re: Invisible Obstacles

Postby jorb » Fri Jul 17, 2009 12:07 pm

theTrav wrote:I had some weirdness occur once when I had middle button held down to move the map around and the mouseUp event didn't register, so the game thought I still had the mouse held down...

It's possibly reproducible by holding the middle mouse button down and dragging it off screen or alt tabbing before you release... Not sure though, it happened once and I didn't try to reproduce it.


Game only registers mousevents which happen within it's window. Hold down the middle button, drag mouse cursor off screen, release mouse button, return cursor to window, et voila: A mouseevent that went unnoticed.

The invisible wall is our way of saying: The world ends here. Not that it has been stopping people. Will be fixed.
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Re: Invisible Obstacles

Postby kobnach » Fri Jul 17, 2009 3:08 pm

jorb wrote:Game only registers mousevents which happen within it's window. Hold down the middle button, drag mouse cursor off screen, release mouse button, return cursor to window, et voila: A mouseevent that went unnoticed.

The invisible wall is our way of saying: The world ends here. Not that it has been stopping people. Will be fixed.


I don't think this accounts for my problem, which recurred after killing the game window and logging back in, provided I was in any of several locations. At least, I hope you don't track mouse events across killing and restarting of the client ;-)

Would be happy to demonstrate. It's been keeping me from hunting, which is a major drag.
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Re: Invisible Obstacles

Postby sami1337 » Fri Jul 17, 2009 3:11 pm

on the topic of invisible obstacles:
Why do i keep losing my cart at random? Often happens when i go over a forest tile on a paved road.
It didn't happen a while ago.
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Re: Invisible Obstacles

Postby Blaze » Fri Jul 17, 2009 7:22 pm

sami1337 wrote:on the topic of invisible obstacles:
Why do i keep losing my cart at random? Often happens when i go over a forest tile on a paved road.
It didn't happen a while ago.

I've seen that, the cart stops when it bumps into something. In this case, the cart was moving at run speed, when you suddenly switched to crawl. The cart bumps into you during that brief moment.

On a similar effect, if you attack a bear at run speed and a certain angle, you and said bear will just keep trying to close in and attack, despite already being within range.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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