I've been wandering the world, trying to figure out where I am on the map - and mostly cannot do it. The mini-map is at one angle, the screen I move in is shifted by around 45 degrees, and the gods alone know whether the published maps match either orientation. It's also not always clear what terrain a given blotch is meant to represent, since the various blotches change colour depending on the background. I can't even use the level of the local wildlife to orient myself, as level IV territory on the recent map actually contains level I opponents.
Even without these problems, this would still be massively difficult once the map gets huge. So what I'm suggesting is twofold - a "where am I" function, and perhaps a "walk there" function.
This wouldn't matter if I were just walking kind of randomly looking for hunting, but we've now got localized resources. I've been trying and failing to find the sea... which is a pretty huge target. How is this going to work once we move to a much huger map? Perhaps it needs attention before we move.