Identification on a mining settlement

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Identification on a mining settlement

Postby Silverwind » Thu Jul 15, 2010 4:54 am

http://i25.tinypic.com/axl7j5.jpg

Found the above location while prospecting. There was a pretty developed network of roads running across the side of the mountain, but houses, palisades, even brick walls - everything was in decay. The one exception was a palisaded mine, which suggests the area isn't as deserted as I initially thought.

A runestone next to a pair of stone mansion stated that the area belonged to Killville (coincidentally, there were a few skeletons in the area). According to a quick forum search, they seem to have a pretty significant reputation. Can anyone identify this area, and if possible, which supergrid it's in? Perhaps I'll finally be able to figure out where the heck I am in the H&H world.
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Re: Identification on a mining settlement

Postby Killface » Thu Jul 15, 2010 5:34 am

I used to own that.
I moved out.
Someone palisaded it and I kicked the door down.
You can have it now, it's Iron. The claim is small and would only take a full idol's worth of authority to declaim. I suggest boxing it in on all 4 sides to prevent expansion.

If you began in the center of the world (Constantinople), travelled north 3 grids, and east 1 grid, you would arrive at your present location. Ruined Ironcliff is due west. Brotopia is much further west. Last City is east 2 grids, and uninhabited, but in a much better state of repair. Killville Proper is northeast of that 15 minimaps, and inhabited by a small but friendly cluster of newbies I still visit from time to time. Say Hi to Argonauff and his father Grimreeper for me. Argo is at camp. Good kid.

North, northeast is the ruined cities of Tri-Cities, Copperfield, Tinsel Town, and several of Sarges other failed attempts at running a village. He's a slave of Sodom now and follows Troyy around on his various murder sprees, taking whatever is left that none of the others wants, and talking big on forums while he hides behind them.

That Lake on the southern portion of the map *was* called Killville Lake.

Southeast of it is another lake linked to several river chains. Hugging the west shore and entering a river leading to a heath, but getting out on the west shore just before said heath and digging will lead you to a q73 soil spot.

Further exploration southwest will lead you to the ruined city of Prontera (LOL Dataslycer), which I and several >former< friends(R.I.P. Klaue) levelled to the ground. We did not kill livestock. We should have. Sodom later used it as an excuse to destroy everything in Killville Proper and any villages we had signs to. We kept it quiet though, choosing not to cry about it in several threads like Prontera did. They're Sodomite cheese slaves too now. (Gooooo Troyy!) As the world turns...

I hope this information helps you in your quest, whatever it may be.
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Re: Identification on a mining settlement

Postby Fenrispantom » Thu Jul 15, 2010 5:52 am

If it is truly still up for grabs then i calling dibs for ravenholm as when we first found it oh a think it was a month back me made the mistake of thinking it was abandon (sry about that :p bad old info) so if it is open for garbs raven still got its alts there and i intend to cash on it, to silver if your wondering were you are just head west for a bit as for my knowledge your close then to he east wall of the world some were a bit north(or is it south) of the center line
Last edited by Fenrispantom on Thu Jul 15, 2010 8:53 am, edited 1 time in total.
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Re: Identification on a mining settlement

Postby Silverwind » Thu Jul 15, 2010 7:37 am

@Killface:
Thanks for the detailed description! I certainly didn't expect such helpfulness, nevermind actually reaching the founder of the land.
Based on what you said, am I correct in assuming that the place is located in grid D0? (based on the grid in the Constantinople thread)

@Fenrispantom
By Killface's wording in his post, he technically just transferred ownership over to me, so the mine isn't up for grabs anymore. :P
But no, I kid. Would you guys be okay if we shared the mine? I can't possibly need all that ore, and it would be absurd for me to try hogging it when others are also in need.

Also, what do you mean by "cash on it to silver"?
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Re: Identification on a mining settlement

Postby Fenrispantom » Thu Jul 15, 2010 8:53 am

edited and fixed

sry it was late (still is and fen types poor when its late) if you need metal we be happy to spare if we get out there to put a village idol down before someone else done i was trying to tell you yoru location as form what i can tell that area is in the outer Sgs along the east egde of the world as its to the east of me and the walls just a short trip from where i am (short being relitve but meh)
My friends are those who stand beside me, My enemies are those who stand against me, Those in between are innocent
I swear to protect my friends and the innocent from my enemies
So my question is Who Are You?
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Re: Identification on a mining settlement

Postby Avu » Thu Jul 15, 2010 4:47 pm

Buthurt much rage?
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Re: Identification on a mining settlement

Postby Darki » Thu Jul 15, 2010 4:55 pm

yy have sum cheese with a tophat aswell
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Re: Identification on a mining settlement

Postby DatOneGuy » Thu Jul 15, 2010 4:57 pm

Pretty much.

"Things a butthurt faggot would say for 200"
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Re: Identification on a mining settlement

Postby Sarge » Thu Jul 15, 2010 5:12 pm

Killface wrote:North, northeast is the ruined cities of Tri-Cities, Copperfield, Tinsel Town, and several of Sarges other failed attempts at running a village. He's a slave of Sodom now and follows Troyy around on his various murder sprees, taking whatever is left that none of the others wants, and talking big on forums while he hides behind them.


Yeah man, it looks like neither of our initial plans panned out exactly as we hoped. Even though our ingame styles and goals are vastly different, it is good to see you back with typical Killface spirit... believe it or not.

Good game to you old friend.
factnfiction101 wrote:^I agree with this guy.
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Re: Identification on a mining settlement

Postby Morgant » Sat Jul 17, 2010 1:52 am

Killface wrote:We kept it quiet though, choosing not to cry about it in several threads like Prontera did. They're Sodomite cheese slaves too now.

Image
:'3
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