Loom repairs

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Loom repairs

Postby kobnach » Mon Jul 20, 2009 2:26 pm

You know, repairing the loom every day got old a while ago. It's also too big to take through doors. (Yes, I suppose one could be built in a mine, or maybe it would fit in a cellar. But drat it, I don't want to build a new one, and do want it near the flax fields.)
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Re: Loom repairs

Postby sami1337 » Mon Jul 20, 2009 2:59 pm

Huh i was able to move mine from cabin to cabin.
Looms are not made for outdoor conditions.
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Re: Loom repairs

Postby Raephire » Mon Jul 20, 2009 3:11 pm

Maybe it was the angle you were trying to enter the cabin through, but my townmates were able to move the loom to safety.
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Re: Loom repairs

Postby kobnach » Mon Jul 20, 2009 5:21 pm

Raephire wrote:Maybe it was the angle you were trying to enter the cabin through, but my townmates were able to move the loom to safety.


Ah - it didn't occur to me to try, given the relative size of loom and door, and the known issue of carts sticking in gates, where the cart and loom are similar sizes, and the gate is bigger than a door.

Has anyone tried to get a loom into a mine?
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Re: Loom repairs

Postby Rift » Mon Jul 20, 2009 5:42 pm

looms, like all carried objects, take up no space while being carried, you can carry them through anything you want.
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Re: Loom repairs

Postby theTrav » Mon Jul 20, 2009 11:17 pm

Rift wrote:looms, like all carried objects, take up no space while being carried, you can carry them through anything you want.


Which is potentially a minor bug
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