
And you have no idea about our level

Koya wrote:We don't use exploits, don't insult our competitors in closed forum and don't discuss their penis size
And you have no idea about our level
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
Koya wrote:We don't use exploits, don't insult our competitors in closed forum and don't discuss their penis size
And you have no idea about our level
ewlol wrote:So where are the screenies of your alleged q200+ hammer and anvil?
Just a little information about the amount of time, wood, and ores were put into some of the stuff we created with Iron.
The first hammer and anvil we created was q171. This was around october when the project was finished, it took us a month to make it, and I know that took way longer than it needed to, because we got stopped my Gromit, and we were also using a single q107 smelter and some q147ish coals.
It was created with the following method. Bar into smelter > bar into bloom > bloom into spiral 1 iron > spiral 1 iron into bloom > bloom into spiral 2 bar.
Estimations, its about a 20% chance to receive an iron bar from each ore with full industry, 45% chance for that bar to turn into a bloom in the forge, and then 10% for that bloom to spiral up 20%. With that new bar, you go thru another 45% chance to create a bloom, and another 10% chance for that bloom to spiral up again.
Thus, if you look at a single ore, you have a 0.04% chance for that ONE ore to become a Spiral 2 bar.
We did that 7 times, to create a hammer and anvil. Understand, this is just an approximation, and I can say I got extremely lucky with hammer some blooms.
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Now a little end game statistics on our q190 hammer and anvil project.
For this project, we were using 6 q110 smelters, and about 5 forges q120.
The first thing I did was make 5 spiral 2 bars, q182 to make a forge using q113 bricks and q182 bars. The forge is q147 using those materials. For this step, I only used q156 coals, and spiraled q152 blooms into q182. 132 > 158 > 152 > 182
The forge is the the most important thing in the equation, because that is what brings it down unless you have an insane q forge, then it wouldn't change bars at all.
Okay, now after making this forge, we started using q175+ trees and made q185+ boards which were made into q162 coals, and then those q162 coals into q136 bars.
The chain of qualites for this was: 136 > 163 > 160 > 192. That is the highest q iron I succeeded in creating. This whole process was a matter of sqeezing the quality out of everything, using the best q stuff we could mass produce (q175 trees were very easily mass-produced).
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Now for a little statistics on Koya's claim that he had q200+ hammer and anvil.
To my knowledge, AD's clay q was 90.
q90 kiln,
q110+ smelters.
Their highest q tree was q187, thus q197 saws and q192 boards.
1. q166 coals
2. q115 bricks
3. q140 iron
4. q168 spiral 1
5. q141 forge
4. q168 spiral 1 > q160 bloom > q192 iron bars spiral 2
5. q153 forge
6. q163 bloom
7. q195 max q iron with spiral 2.
that means, just to make a q195 spiral bar, they needed to use ONLY 186+ trees, over 50 of them, which I highly doubt they have made over 50 of them in this entire server.
How, because q195 is the max q iron they in theory could create with spiral 2, that means they HAD to have gone to spiral 3.
Let me give you a more concrete example of the effort required to even make a single spiral bar.
I have just made a total of 9 spiral 2 bars, I'm gonna pop them in the q153 forge with my q166 coals. I get q177 bloom out. Lets say you get 4 bloom from that batch, that is about that the average number of blooms you receive from a forge load. Then, there is a 10% chance for a bloom to spiral up.
I hope you can put this entire scenario into your minds, and conclude that creating 7 spiral 3 bars, q200+ is very unrealistic.
There is a 0.01825% chance for one SINGLE ore to proceed into a q200+ bar. Talk about 80,000 some ores to make a hammer and anvil q200+, not to mention the hours one would spend reloading, emptying, waiting, and lighting smelters.
Thats 3200 smelter loads, and then 3200 coals spent JUST on the smelters, not counting the forges. If 3 trees = 24 boards = 42 coals, that means 228 trees of optimum ql for the smelters. Then all the trees for the forge coals.
Wrap your minds around that, and decide for yourself.
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