by Sazed » Sat Feb 19, 2011 8:01 pm
I like the idea a lot, but it seems to lack incentive to bury someone with their belongings. The only thing it does is preserve them if someone else comes along and tries to loot them, so you're basically building something with the intent of having it vandalized. Perhaps when you bury someone, sort of like when you dig them up, you get a portion of their LP as a sort of "Reward" for honoring their remains, and if you bury them intact with all their items the reward is much greater?
The hardest part in my mind with this system, even as stated, is it would be easy to exploit. What stops a person from just burying, digging up, and burying a corpse over and over for the dig-up LP reward? Perhaps when you dig up a corpse instead of an intact skeleton, you get a "Decayed Corpse" or something similar that you can no longer bury.