Jackard wrote:i got stuck in your house mine first time i went there
Hah, yeah, that's a bit messed up. We placed it badly and now it doesn't work... Except for kicking thieves out in a fun way

Jackard wrote:i got stuck in your house mine first time i went there
Golbez wrote:Jackard wrote:i got stuck in your house mine first time i went there
Hah, yeah, that's a bit messed up. We placed it badly and now it doesn't work... Except for kicking thieves out in a fun way
g1real wrote:Just an idea, with the new map can't you make higher elevation have higher creeps, so living near the ocean is easymode and living near a small mountainriver is hardcore?
Delamore wrote:g1real wrote:Just an idea, with the new map can't you make higher elevation have higher creeps, so living near the ocean is easymode and living near a small mountainriver is hardcore?
The game does not know what height is.
Cajoes wrote:the sunken city of R'lyeh.
Cajoes wrote:Life should be equally difficult, regardless of elevation. Be it death from mountain dwelling ogres, forest bears, obnoxious giant enemy crabs, sea monsters that swallows ships whole, or the sunken city of R'lyeh.
Delamore wrote:The game does not know what height is.
Cajoes wrote:Life should be equally difficult, regardless of elevation.
theTrav wrote:I understand and somewhat agree with the sentiment, however from a realism perspective I'm pretty sure life at some altitudes has an easier time of it than life at other altitudes due to things like temperature, air density, and presence of delicious magma...
theTrav wrote:I understand and somewhat agree with the sentiment, however from a realism perspective I'm pretty sure life at some altitudes has an easier time of it than life at other altitudes due to things like temperature, air density, and presence of delicious magma...
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