Thoughtful Criticism For The New LP System

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Thoughtful Criticism For The New LP System

Postby ysbryd » Tue Mar 15, 2011 11:57 am

You have to be logged in... to work,to get hungry, to eat the foods that will raise your int etc.. to allow you to study more items.... to raise your exp/per... to allow you to find/craft stuff... ad infinitum...
Can anybody fly this thing?
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Re: Thoughtful Criticism For The New LP System

Postby Potjeh » Tue Mar 15, 2011 2:20 pm

teddybear59 wrote: Now we are seriously forced to crowd together in whatever cave we find to stay warm together. we now pool our LP to benefit the cave and while 1 person works on making higher Q cur items others strive to make claims or other skills. 1 might boost exp and per so the community can start making seeds 1 person makes claim to protect it, 1 makes high q curs to help everyone, and then you have the activity groups. these are the members who dedicate their time to stealing, fishing, cooking, paving roads, and plain old gathering of anything.

That's how it's supposed to work. The devs were always unhappy with how everyone got all the skills in no time and all, and how the early game was basically skipped.
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Re: Thoughtful Criticism For The New LP System

Postby dra6o0n » Tue Mar 15, 2011 7:58 pm

Don't they know early games are bland in hnh?
There's very little to do for the first few days, that it becomes lame to log on in those time just to do something.
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Re: Thoughtful Criticism For The New LP System

Postby Jackard » Tue Mar 15, 2011 8:06 pm

dra6o0n wrote:Don't they know early games are bland in hnh?

This is an opinion.
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Re: Thoughtful Criticism For The New LP System

Postby LimaZulu » Tue Mar 15, 2011 8:12 pm

Jackard wrote:
dra6o0n wrote:Don't they know early games are bland in hnh?

This is an opinion.


I'm having a blast.
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Re: Thoughtful Criticism For The New LP System

Postby pyrale » Tue Mar 15, 2011 10:05 pm

Potjeh wrote:That's how it's supposed to work. The devs were always unhappy with how everyone got all the skills in no time and all, and how the early game was basically skipped.

They forgot to make early game interesting before :mrgreen:.
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Re: Thoughtful Criticism For The New LP System

Postby Jackard » Tue Mar 15, 2011 10:16 pm

pyrale wrote:They forgot to make early game interesting before :mrgreen:.

This, too, is an opinion.
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Re: Thoughtful Criticism For The New LP System

Postby Tamalak » Tue Mar 15, 2011 10:26 pm

The early game is incredibly interesting to me, but part of that is not knowing what the next curiosity will be or give or how long it takes..
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Re: Thoughtful Criticism For The New LP System

Postby zann0 » Wed Mar 16, 2011 12:21 pm

It would be good if curios gave the lp gradually. Not all lp after diggesting the curio but few lp every five minutes form the pool of lp which the particullar curio give so you wouldnt have to wait full day just to buy skill and you could buy it right after gaining required amount of lp
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Re: Thoughtful Criticism For The New LP System

Postby OvShit » Wed Mar 16, 2011 12:29 pm

zann0 wrote:It would be good if curios gave the lp gradually. Not all lp after diggesting the curio but few lp every five minutes form the pool of lp which the particullar curio give so you wouldnt have to wait full day just to buy skill and you could buy it right after gaining required amount of lp
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