Now, I'm not sure if anything of this nature has been posted before (As I was unsure what to look this up under, it's quite a broad category of words that would work), but after exploring for a bit, a thought occurred to me.
Terrain features or anomalies accessible for LP. Nothing significant to really change the scape of the game, but areas of Terrain that would be something special and interesting to look at.
Specialized Locations
Mountain Peaks~ Not every mountain would have one, large pillar-like object. 250~500 Base LP to 'examine'. Static location.
Small Whirlpool~ Not permanent. No threat. 100 LP to examine, fairly common.
Large Whirlpool~ Hazardous, capable of damaging you or your boat. Not significant damage, but enough to get you to stay away or only go close if you're up for the risk. 1000 LP. Rare. Not static.
Large Hole~ Found on mudflats, similar to a mine-shaft without a ladder. Fairly Uncommon. Static. 500 LP.
Ring of Brogdar~ One on the map. Dead Center. 2500 LP to examine. Worth the trip? Up to you.
Those little statues that J&L leave throughout the map in commemoration of random players~ Static. Whatever. 1000 LP to study.
Bog Gas Leak~ Hazardous. Deals DoT. Bad idea to hover over it. Fairly Rare. Swamps only. 1000 LP to study, though you'll take a minimum of 15 SHP to study it.
**Can't think of any for thicket, but this list is all just suggestive.**
This, along with collectible curiosities would give further incentive to go exploring, meet new people, face new risks, and do more than just sit at home and farm or mine or do whatever. Some of the most fun I've had in this game was exploring for several hours and ending up 2 Supergrids away, going "where the hell am I?"
Obviously this would have to applied later, as the coding necessary to change the world like so would most likely require a world change, but I'd like it to be considered, and love for it to be implemented in some way, shape or form.
Inb4 butthurt, laughter, or etc.