I'm proposing new constructions that allow a Hearthling to gain LP by logging out at them, much like one would sleep in a bed to reduce Travel Weariness.
Now, hear me out; I know this just sounds like a noob wanting a way to get "easy LP," but I'll try to describe something that's both desirable and balanced.
We could call these new constructions "Marvels" (let me know if you've got a better name for it), which you'd find in a new section under the Build menu. There would be a variety of Marvels, some low-end, some high-end.
However, for most Marvels, only one person may use it at a time; as soon as someone logs out while using it, no other Hearthling may use it. Some may offer more "slots" for Hearthlings, but those would be some of the higher-end ones. "Hang on!" you might exclaim. "What if they don't come back on for a while? Other people would want to use it." I'd suggest that there is the option for other Hearthlings, then, to "boot" somebody from a Marvel in use, and free it up for someone else. When a Hearthling is booted from a Marvel, they merely stop gaining a benefit from it. This way, there isn't the possibility that somebody could hog it. Hopefully, your friends/villagemates/trespassers won't be assholes and boot you from the Marvel while you're using it, and if you've decided to build the Marvel off of a claim? Tough; you're vulnerable to just about anybody who feels like an asshole or wants to use it.
"What about that LP gain? That's gotta be overpowered! People would just stay in them, and get a lot of LP for nothing!" Now, now. I don't think that the Marvels should offer substantial LP. No, they'll only offer an LP gain for every 8 hours a person is logged off.
"And how much LP is that?" Each Marvel would have it's own base LP gain, from which a simple formula based on the Quality of the Marvel (derived much like any other construction) may determine the amount of LP a Hearthling would gain for every 8 hours they're off: The square-root of the Marvel's Quality, divided by 10, and then multiplied by the base LP of the particular Marvel (the end-result will be rounded down to the nearest whole number, but will not drop below 1). If somebody wants to log out for days on end? Let them. For the amount of time they'd decided not to play (and thus, foregoing the chance to put new curiosities in their mentories or upping their stats), they'll have gained a paltry amount of LP compared to what they could've been pulling down by actually playing the damn game. At best, a Marvel should only be a supplement to one's LP acquisition, not a replacement for it entirely.
"This is starting to sound like noob-crap, YourMajesty. Why the hell would we want to waste resources making one?" Well, that's up to you. Of course, you wouldn't want to waste resources making the lower-end ones if you don't need to. But a higher-end one? Those would have somewhat higher base LP's. "Overpowered!" ... And more costly materials to produce. Also? They look nice. Beauty would be in the eye of the beholder, though.
I can't think of anything for an example of a Marvel, at the moment; perhaps later? You might suggest some, as well, if you'd like.
(By TeckXKnight) Study Desk: "Besides being a Marvel, one may gain a boost to the amount of LP a Hearthling gets from curios It may also decrease study time." (Concept Paraphrased from Graeldragon)
(By TeckXKnight) Reflection Pond:
(By TeckXKnight) Meditation Circle:
Although I will offer some variations to the idea, so that others might cite them as ways to make Marvels more viable:
Can only build Marvels in a village claim/only established by Lawspeakers: Basically, only the Lawspeaker can establish a Marvel, and only on a village claim. Only the Lawspeaker can boot Hearthlings from Marvels.
Certain Marvels cannot be built on paved ground: Have you paved your entire village, and want a certain Marvel? It appears you'll have to break some of that paving, then, won't you?
Remain logged in while using: You aren't automatically logged out, but you still can't do anything. You can chat, if you'd like, though.
(By TeckXKnight) LP at intervals of time: Instead of a set 8-hour interval for each Marvel, LP gain occurs at intervals dependent on the type of Marvel used.
(By TeckXKnight) Ejection from Marvel after a certain period of time: Instead of the potentially-indefinite usage of a Marvel, a Hearthling would automatically stop using the Marvel after a certain amount of time. This amount of time is dependent on the Marvel.
I thank you for reading all of this, and apologize if I hadn't addressed an important issue. Feel free to fine-tune any of the numbers you might find in here.
Tl;dr:
The implementation of Marvels: A new selection of constructable "curiosities" that are used by Hearthlings when they log out (much like using a bed). While "in use," the Marvel offers LP every 8 hours a person is logged out, the amount of which is dependent on the Marvel's "base LP" and Quality. This will not be a substantial amount of LP, and is only intended to be a supplement. Marvels may also be nice for decoration.