Destroying a boat = scent

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Destroying a boat = scent

Postby TeckXKnight » Wed Apr 06, 2011 3:28 am

Granger wrote:Destroying a boat while someone is in there should leave at least vandalism scents (and should require the skill).

I agree entirely. It is not a huge step but it goes a long way to spawning an alt and sending them off to smash boats for cheap murders. An issue that it presents is that you can trap people in the river by surrounding them with sufficient boats. I'm sure people would be happier just being trapped than being drowned though.
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Re: Destroying a boat = scent

Postby theTrav » Wed Apr 06, 2011 3:52 am

Pacho wrote:How would that not make the water absorb a good amount of the blow anyways?

surface tension, buoyancy, concentrated force, displacement

Basically physics, go out and try it on a Boat yourself, if you hit it with an axe you'll do damage to the floor of it, if you're strong/have a big axe / hit it multiple times, you'll put a hole in it and it'll sink.
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Re: Destroying a boat = scent

Postby chibikid » Wed Apr 06, 2011 7:21 am

novaalpha wrote:Taking items from a leanto with person inside leaves theft scents.

That's why IMO destroying a boat with person inside should require vandalism and leave vandal scents.

good for cart ppl loot you polling it the it set to kin and ppl in party poll stuff out
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Re: Destroying a boat = scent

Postby Granger » Wed Apr 06, 2011 8:37 am

chibikid wrote:good for cart ppl loot you polling it the it set to kin and ppl in party poll stuff out

...

what?
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Re: Destroying a boat = scent

Postby Halomaster756 » Thu Apr 07, 2011 12:28 am

Granger wrote:
chibikid wrote:good for cart ppl loot you polling it the it set to kin and ppl in party poll stuff out

...

what?


Possible translation, "Good for carts. People loot you, stake (polling) claim set it (dunno who/what) to kin, and people in your party pull the stuff (Boats?) out"

Also, hello H&H forums :D!!
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Re: Destroying a boat = scent

Postby ViciousGamer04 » Sat Apr 09, 2011 12:01 am

Onionfighter wrote:This is a game, not a physics simulator. The way things are right now, once someone is in a boat they are much, much more difficult to assault or interact with. This is a significant game imbalance that needs to be dealt with before other mechanics can or should be introduced (do we want horsemen to be essentially invincible?).


Yes, I want to see Jorb & Loftar riding on horses slaying the griefers, trolls, and just the average random noob that didn't do anything wrong.

That and people that knit-pick typos that I make on purpose just to watch them get angry for my own amusement. haha *cough*. I suppose that goes under the whole "Trolls" bit, though.
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Re: Destroying a boat = scent

Postby daemmonium » Sat Apr 09, 2011 1:54 am

chibikid wrote:
novaalpha wrote:Taking items from a leanto with person inside leaves theft scents.

That's why IMO destroying a boat with person inside should require vandalism and leave vandal scents.

good for cart ppl loot you polling it the it set to kin and ppl in party poll stuff out


Your 128 posts are the best I've ever read in a forum.

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Ontopic: +1 to the idea. Specially the skill requirement and leave scent.
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