cobaltjones wrote:Kaios wrote:...
But what if you don't wear any armor at all? (as proposed by Niacide)
Surely a naked person with 500UA wouldn't be capped down to 0UA? That doesn't make any sense.
Kaios wrote:No. Currently it is just pump a combat stat as high as you can by foraging curiosities all day. Implementing this idea means it will turn in to both a collabortaive effort from gaining LP, and putting time and effort in to village-related work to raise quality of goods.
TeckXKnight wrote:+1, I agree that lack of softcaps leads to truly outrageous things, as we got to see with Jewelry in w3. When everything else was more or less capped in the low 100s, you could get Jewelry into the thousands.
Stinkfoot wrote:It still doesn't make combat about actual skill and strategy, which seemed to be your aim in the initial post.
Honestly, I think this idea would mainly serve to further concentrate power in the major factions.
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