I like slower paced games, andi have no problems with the difficulty level. I LOVE the new house biulding rules.
But yeah, I would like to see hunger slowed by at LEAST 20 % or so.
It would slow stat growth! it fits with the whole game concept!
moonshield wrote:Does anything happen when you're 100% overstuffed (Don't want to try that myself)?
Does anything happen when you're 100% overstuffed (Don't want to try that myself)?
Yeah, I too feel that hunger is a bit too fast. The way it is, while you're harvesting you eat half of what you harvest. This makes it hard to support an industrial population.
It might help if bread, like apples, didn't count for stats.
Blaze wrote:It's hard limiting my diet to only boars and sheep :/
Why not let each statistic have their own progress bar?
Blaze wrote:It might help if bread, like apples, didn't count for stats.
Bread boosts constitution, the food chart says so
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