Idea: Wine Making and Wine Barrels

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Idea: Wine Making and Wine Barrels

Postby Kirfkin » Tue Apr 19, 2011 6:38 pm

So, the other day while I was farming and talking to my good friend the cook, I discussed my frustration with a few things related to cooking, farming, and wine production. Through it, I came up with a few ideas, I thought might be solid.

Basically, you harvest your grapes. You press them. You fill a barrel. After 7 in game days, it becomes wine, and in 7 more, if becomes vinegar, etc. Well, that's fine and all... But I realized that if I didn't slow my wine and vinegar creation greatly, we'd be drowning in vinegar, or cabinets filled with buckets of wine.

So, from those thoughts I got:

Sealing Wine Barrels: Basically, you fill a barrel to 100L/100L. You can seal it with whatever liquid, though it won't matter with water or milk I suppose. While sealed, fermentation is halted and quality stagnates. It does not go up if the barrel is better. It does not go down if the barrel is worse. It remains the same. This goes for wort, beer, wine, etc. You can only seal it once before having to empty it completely to be able to seal again; perhaps it would require bone glue to seal as well. This would give an effective means to to store liquids without affecting quality. When you unseal a barrel, it must be emptied. Fermentation would continue while unsealed, so you'd need to transfer from barrel A to Barrel B if you decide it was a mistake -- or bone glue or something.

Wine Bottles and Wine Bottle Racks: Currently, they are useless. Let's make them useful. When you put wine in a wine bottle, the quality goes up VERY SLOWLY the longer it sits there. The speed is affected by the quality of the wine vs the quality of the bottle. If the bottle is below the wine, then the wine would get better at a crawl, so it essentially stays the same. With a vastly better bottle in comparison to the wine, it would be faster, but still fairly slow. In addition, there is a bonus for placing the Bottle in a Rack in a Cellar.

Buckets of all liquids but water; especially milk and wine: Quality degrades slowly at first, but more quickly as time goes on. If it's wine, it doesn't ferment, perhaps, but you're fucking your wine up. Stop ruining it. Milk goes bad. Use it.

There's the one combined idea. Thoughts?
Kirfkin
 
Posts: 28
Joined: Sun Feb 20, 2011 6:32 pm

Re: Idea: Wine Making and Wine Barrels

Postby Foarl » Tue Apr 19, 2011 6:58 pm

I kind of agree about this. Little iffy about the sealing the barrel concept. But the fact that the most efficient storage of stuff is buckets in cabinets seems weird to me. Make wine racks/bottles have a use. Even without the quality thing, buckets shouldn't be the best storage system.

On that note... wine bottles. 2.0L seems much more reasonable than the current 0.6L If buckets were gimped as a wine storage mechanism, wine bottles would need a serious volume buff. And storing 8.0L/4 instead of 10.0L/4 isn't that much of a pain to prevent your wine from degrading in quality.
Foarl
 
Posts: 190
Joined: Fri Apr 15, 2011 3:12 pm

Re: Idea: Wine Making and Wine Barrels

Postby SacreDoom » Tue Apr 19, 2011 7:05 pm

Everything except the milk/water thing, if "rotting" gets implemented everything better do, not just liquids. I'd rather not have food rotting at all, tbh, crappily annoying.

Also, I like the winerack idea, but let me add two things:

1. Make wineracks bigger, they're small as fuck.

2. quality raise is hardcapped by winerack Q.
User avatar
SacreDoom
 
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Idea: Wine Making and Wine Barrels

Postby Kirfkin » Tue Apr 19, 2011 7:22 pm

SacreDoom wrote:Everything except the milk/water thing, if "rotting" gets implemented everything better do, not just liquids. I'd rather not have food rotting at all, tbh, crappily annoying.

Also, I like the winerack idea, but let me add two things:

1. Make wineracks bigger, they're small as fuck.

2. quality raise is hardcapped by winerack Q.


It's only in buckets. It's basically to make buckets a horrible way to store liquids unless you need to do so en masse.

Edit: For instance, I'd hope you'd know how to make barrels by the time you need to start milking cows or making wine and beer.
Kirfkin
 
Posts: 28
Joined: Sun Feb 20, 2011 6:32 pm

Re: Idea: Wine Making and Wine Barrels

Postby burgingham » Tue Apr 19, 2011 7:24 pm

I would prefer it if wine in racks would work like cheese and you could produce different kinds of wine (with different buffs or something) depending on where you stored it.
User avatar
burgingham
 
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: Idea: Wine Making and Wine Barrels

Postby sabinati » Tue Apr 19, 2011 7:28 pm

first of all, if your wine production greatly exceeds demand, either scale back production or increase consumption. not only does it buff your int, but it also counts for the FEP reduction bonus. i can't keep enough of the stuff, and recently expanded my operation to do 90L at a time.

sealing wine barrels has been discussed before, please search. (lol it's even the first result on google http://www.google.com/search?q=sealing+barrels). i don't know that it's really necessary, but it does seem quite backward that the wine we store in barrels turns to vinegar but the wine we keep in open buckets does not. i think wax would probably be a better sealing method than glue.

wine bottle size could be improved. standard wine bottle sizes around here are .75L and 1.5L. pretty reasonable to have at least 1L i think.

wineracks should be bigger. currently 100% useless.

there's really no point in making the aging of wine depend on the quality of anything other than the wine. glass is non-reactive. the winerack isn't even touching the wine. i feel like allowing the wine to gain up to a max of the square root of it's quality would be sufficient. wine q should depend more on the grapes, press and barrels than waiting.

having storage locations effect wine type is potentially interesting, but what would be the difference in wine type?
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Idea: Wine Making and Wine Barrels

Postby Kirfkin » Tue Apr 19, 2011 7:35 pm

burgingham wrote:I would prefer it if wine in racks would work like cheese and you could produce different kinds of wine (with different buffs or something) depending on where you stored it.


This could work to an extent. But I still think buckets need to be deprecated as a form of storage for liquids like beer, wort, wine and milk. I don't want /rotting/ to disappearance. But unless you expect to use it in the next day or two, why keep it in buckets? Do you keep a glass of wine out overnight? People constantly use tricks to try to keep their wine fresh between one day and the next in real life. I'm not talking 100% realism here, but I think it's ridiculous that storing wine in buckets is the best way to do it. I'd be fine with being able to store milk there, y'know, whatever. That was more of an afterthought.

So my thinking would be to make barrels the most efficient way to store liquids. Go to a vineyard or brewery OH GOD BARRELS. Bottles would make it better. It's not 100% realistic, I know, but...

If you make wine bottles hold 2 liters, as someone else suggested, and let wine racks hold a decent number of bottles (not enough to be efficient as barrels, but enough so that with 2-4 you could put a barrels worth in them). The barrels would be way efficient in terms of space; the wine racks would make your wine better while actually having a decent storage capacity that doesn't turn you away. Hell even 1.2 or 1 liter would work per bottle; that might be better because you'd really have to be insane to have that many god damned wine racks.
Kirfkin
 
Posts: 28
Joined: Sun Feb 20, 2011 6:32 pm

Re: Idea: Wine Making and Wine Barrels

Postby Kirfkin » Tue Apr 19, 2011 7:41 pm

sabinati wrote:
wineracks should be bigger. currently 100% useless.

there's really no point in making the aging of wine depend on the quality of anything other than the wine. glass is non-reactive. the winerack isn't even touching the wine. i feel like allowing the wine to gain up to a max of the square root of it's quality would be sufficient. wine q should depend more on the grapes, press and barrels than waiting.

having storage locations effect wine type is potentially interesting, but what would be the difference in wine type?


That was simply an attempt to make wine racks useful, nothing more. But you'd want the right atmosphere to make the wine better. But you'd want it in the proper environment, and I figured that a well designed wine rack might keep that area a bit cooler. http://en.wikipedia.org/wiki/Aging_of_w ... influences

Or, even simply... Make wine not turn to vinegar in a cellar. Period.

Apologies about not searching, I wanted to say it before I forgot about it. I'm tired to the point I have a headache; bloody exhausted between two jobs and being a full-time student.

Edit: http://en.wikipedia.org/wiki/Aging_of_w ... cial_aging Maybe something to smoke wine for a sort of 'artificial aging?'

Edit 2: Huh. I did not know about the food variety being affected by wine. That should up the consumption.
Kirfkin
 
Posts: 28
Joined: Sun Feb 20, 2011 6:32 pm

Re: Idea: Wine Making and Wine Barrels

Postby niltrias » Tue Apr 19, 2011 7:47 pm

Kirfkin wrote:
Edit: For instance, I'd hope you'd know how to make barrels by the time you need to start milking cows or making wine and beer.


Yep. I've been hoping for this for a year or more now.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
User avatar
niltrias
 
Posts: 1559
Joined: Sat May 30, 2009 10:19 am

Re: Idea: Wine Making and Wine Barrels

Postby cloakblade » Tue Apr 19, 2011 8:44 pm

Kirfkin wrote:Edit 2: Huh. I did not know about the food variety being affected by wine. That should up the consumption.


Yes but note (at least in my experience) that the effect of it counting as a "food" only happens when you gain the buff. So you have to wait to lose the buff before it can be done again this isn't too major of an issue but I noticed it when I was going to pop a two of stats in one sitting.
A.K.A. Suddo
User avatar
cloakblade
 
Posts: 534
Joined: Fri Feb 18, 2011 10:37 am

Next

Return to Critique & Ideas

Who is online

Users browsing this forum: No registered users and 39 guests