Skorm wrote:but what i meant is that this issue will become bigger and bigger if caps were made.
Jackard wrote:Skorm wrote:but what i meant is that this issue will become bigger and bigger if caps were made.
no
d_datica wrote:Get the damn server back up before I go back to having a life
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Jackard wrote:edit: no
Jackard wrote:Skorm wrote:but what i meant is that this issue will become bigger and bigger if caps were made.
no
Kaios wrote:Jackard wrote:Skorm wrote:but what i meant is that this issue will become bigger and bigger if caps were made.
no
I am in agreement. A cap on combat won't make any difference for combat alts. Currently you load up an alt with some curiosities and then just leave it, raising its stats accordingly.
If a cap were introduced the amount of combat alts made will be unchanged. You still just load an alt up with curiosities, the only difference is there's a cap on its combat now.
d_datica wrote:Get the damn server back up before I go back to having a life
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NaoWhut wrote:With caps there's the end of the game.
Meaning... you no longer need to push
that stat, just put a point or two now or
then when your village smith gets you
new gear...
What's the point of it if you're a raider?
"i now have max combat!! that means in
about a week or two people will catch up to
me and i can't do crap because we're all at
the max!"
A raider rolls up with max combat, you log
on to maybe 10 alts at the idol with max
combat and poof!!! Farmville.
Also... why would you regular players want
caps? so those that have been here longer cant
just utterly crush you with punch jump? get
a little creative with how you fight back and you
wont be asking for limits on your power.
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