sabinati wrote:because the current system is needlessly obtuse, and the charterstone and hearth secret spawns were tacked on
That's not helping in my case. So I just drop in some more/other details that surfaced on this side. And just leave it at that.
- All normal "New Character" exit, or "Enter world", options are nicely aligned on one side of the cave. ... Could be worse.
- Someone starting a new Character usually knows what he is going to do. Location wise. (new random location, jump to some HF/HS, or scouting out available villages (if any). ... Newbee starters excepted of course. Consolidating the exit options in a single popup menu (linked to Ladder) is not going to change the fact he probably don't knows (yet) what every option will do.
- Without these added/"tacked on" features as area objects ... its might start to feel a little empty. (left: Gender/Name/Cloths/(RuneStone(s))/Ladder. and Sand of course.)
On the other side, expedience wise ... the whole New-character setup could also be dropped/replaced in a single menu popup.

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- Gender. [m][v]
- Name. [____]
--- --- ---
Spawn:
. Random. [x]
- HS [x] [____]
--- --- ---
- Inherit ... (if any)
- - character 1
- - character etc
Selected Char. [x] [aabbcc]
--- --- ---
- Village ... (if any)
- - Village 1
- - Village etc.
Selected Vill. [x] [aabbcc]
--- --- ---
Naked [x]
Take souvenir's [x]
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