Walking stick

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Walking stick

Postby Amethys » Fri Apr 29, 2011 10:12 pm

Walking stick would be very good for travelling by foot
-stamina bonus up to third speed or reduces stamina drain
-takes two inventory slots
-building takes two branches and one cloth
-skills needed to use: ranging (http://ringofbrodgar.com/wiki/Ranging)
-better QL better stamina bonus ql10=5% - ql50=25%
-walking with it will break it after 10 000 tiles and QL could affect to it
-cannot use bow with it. sling and one handed melee weapons can be used
Last edited by Amethys on Fri Apr 29, 2011 10:34 pm, edited 6 times in total.
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Re: Walking stick

Postby aso11 » Fri Apr 29, 2011 10:15 pm

10000 tiles isn't a very long distance, but for that cheap, hell yea.
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Re: Walking stick

Postby Amethys » Fri Apr 29, 2011 10:17 pm

aso11 wrote:10000 tiles isn't a very long distance, but for that cheap, hell yea.


Of course it can be balanced in the end. and 10 000 is not that long or QL affects to it too
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Re: Walking stick

Postby cobaltjones » Fri Apr 29, 2011 10:17 pm

"Stamina bonus 1%" What does that actually mean? So by using this 2 handed item I'll get 101% stamina instead of 100? That doesn't seem very effective at all.

I'm against equip decay also.
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Re: Walking stick

Postby Amethys » Fri Apr 29, 2011 10:22 pm

cobaltjones wrote:"Stamina bonus 1%" What does that actually mean? So by using this 2 handed item I'll get 101% stamina instead of 100? That doesn't seem very effective at all.

I'm against equip decay also.


i didnt say it would be two handed?
takes two inventory slots and one equip slot like fishing pole
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Re: Walking stick

Postby cobaltjones » Fri Apr 29, 2011 10:27 pm

Well either way a 1% boost is completely negligible. Might be better to just have it just reduce stamina drain while walking, and have quality not matter. No way people are going to spend their high Q branches on something so ancillary .
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Re: Walking stick

Postby Amethys » Fri Apr 29, 2011 10:29 pm

Aye edited it now. thank you for stamina drain thing and 1% is now 5%

Maybe not some people want to use high ql branches but rangers would maybe
Last edited by Amethys on Fri Apr 29, 2011 10:32 pm, edited 1 time in total.
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Re: Walking stick

Postby DatOneGuy » Fri Apr 29, 2011 10:31 pm

Pointless to give balancing/data issues, if devs considered and added it, they would do that themselves.

There's no reason to have it limit combat while unequipped/in inventory.
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Re: Walking stick

Postby Amethys » Fri Apr 29, 2011 10:33 pm

DatOneGuy wrote:Pointless to give balancing/data issues, if devs considered and added it, they would do that themselves.

There's no reason to have it limit combat while unequipped/in inventory.


i changed that cannot use bow with it but sling could and one handed melee weapons.
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Re: Walking stick

Postby DatOneGuy » Fri Apr 29, 2011 10:47 pm

Amethys wrote:
DatOneGuy wrote:Pointless to give balancing/data issues, if devs considered and added it, they would do that themselves.

There's no reason to have it limit combat while unequipped/in inventory.


i changed that cannot use bow with it but sling could and one handed melee weapons.

They'd also balance anything like that really.

Since it's pretty silly, it's a good thing they do the balancing.
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