H&H eating up more resources than usual !!FULLY SOLVED!!

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H&H eating up more resources than usual !!FULLY SOLVED!!

Postby Blaze » Fri Sep 11, 2009 1:12 pm

Exactly what is says on the tin.

It started a couple hours earlier, but now it's using two of my four cores on this computer.
It's also taking almost 400MB of RAM, when it usually stayed at 300MB before.
Last edited by Blaze on Thu Sep 17, 2009 1:10 am, edited 3 times in total.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Re: H&H eating up more resources than usual

Postby KoE » Fri Sep 11, 2009 2:25 pm

Yeah, the performance has gone through the floor for me too; Played fine last night but after a client update this morning (the update-before-last I assume, since I got another just now), whenever I log-in, I pretty much freeze after selecting where I want to log-in - usually a black screen but occasionally 'Loading...' with or without the UI showing. The CPU hits 100% too and pretty much nothing happens. Quite literally unplayable.
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Re: H&H eating up more resources than usual

Postby loftar » Fri Sep 11, 2009 3:01 pm

Weird. I cannot remember myself having made any changes at all to the client which could have any effect whatsoever on that. If anything, it seems to consume less resources than previously on my system. Blaze's and KoE's problems seem to be different ones, though -- what KoE is describing sounds more like some kind of bug than a performance problem. I cannot immediately tell its cause, though.

I should try to create an environment to make it easier to profile the client on different hardware, I guess.
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Re: H&H eating up more resources than usual

Postby KoE » Fri Sep 11, 2009 3:51 pm

Well, I can't account for it either, but now it seems to work at the same level it was yesterday. Loaded up fine in the space of a few seconds rather than the five minutes or so I let it try to do this morning (with no results).
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Re: H&H eating up more resources than usual

Postby Pacho » Fri Sep 11, 2009 5:01 pm

I'm having the same problem here. My laptop even overheated and automatically shut down to protect the core once =|
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Re: H&H eating up more resources than usual

Postby loftar » Fri Sep 11, 2009 7:41 pm

Pacho wrote:My laptop even overheated and automatically shut down to protect the core once =|

Not that the Haven client wouldn't need optimization and so, but if you're seeing those problems, you might want to clear your cooling systems. ;)
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Re: H&H eating up more resources than usual

Postby g1real » Fri Sep 11, 2009 7:50 pm

I've had my laptop CPU warm up a bit too much, downthrottle, and bottleneck the GPU, but that's a common problem with this laptop and while I really want to open it up and clean it, and start messing with temperatures to prevent this... I can't afford to lose this laptop juuuust yet.

Edit: That said, today was the first time my laptop actually downthrottled on H&H.
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Re: H&H eating up more resources than usual

Postby Blaze » Sat Sep 12, 2009 7:34 am

It's happening again, and now it's even worse.

Before I could easily run H&H, play a youtube video, and have an IRC client open. But now I'm getting choppy performance just by running H&H by itself.
If it helps, It seems to be worse when near the newer trees.

Edit: Now it's just plain ridiculous, it's eating up 70% and still giving me choppy gameplay.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Re: H&H eating up more resources than usual

Postby Dynall » Sat Sep 12, 2009 7:21 pm

I have also noticed this deterioration in the game's performance too. Starting up the game is fine until selecting to spawn, after that it consumes 100% of my CPU resources and takes just over 4 minutes for the black loading screen to disappear. Even after that, much of the game, visual wise is not loaded; certain parts of my character are invisible, such as arms, legs or torso; icons for items in my inventory show up as question marks and the message above them when the cursor hovers over it shows as loading; when I go outside, I can only see the cabin I came out of and the ground textures (forest floor/paved floor), no trees/walls/other buildings are visible. It can take a further several minutes before all these assets load and become visible. I found this odd as it has only started occurring in the past day or so and before that the game would run fine, so I don't think its related to the new map at all.
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Re: H&H eating up more resources than usual

Postby Blaze » Sun Sep 13, 2009 12:38 pm

What's going on here? Even WALKING is making the screen do double takes.
The game's nearly unplayable at this rate, since the game has to skip frames just to move.

Maybe it's an OS related issue? I'm on Vista (raeg).

Edit: If I stand still for awhile then move, the game moves normally; at least for a bit. So it looks like there's something slowing down the loading of new areas of the map. But that still doesn't explain why it's taking so much processor power.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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