I lol'd reading TeckXKnight's post as well

is true (especially with common alt usage)- and some obvious points I spaced on ^^.
Suppose if high level death was so frequent as to warrant something like this, there wouldn't be many hardcore players left-
/still laughing at mental picture of an afterlife full of noobs.. leaving long sad stories on saving up for swimming.
anyhow, was just a fun idea we were kicking around, posted here so the pros like teck can tear apart our dreams

After some input I've revised it a bit, to make it (slightly) less unrealistic.
Valhalla= you would need to meet a total LP or skill level to qualify (to eliminate the mass amount of early deaths clogging up the place)- it could be very restrictive, like say you need 2-10 million total LP just to qualify, that way it could be kept small. And while Teck makes best point on how rarely high level players die, they still do die sometimes :/ - so this way would be sort of like a hall of fame club.
Hel= I just like the idea of being able to send someone (say a griefer) to Hel ^^ if they wanted to reincarnate they would have to log a certain amount of game hours there(getting repeatedly murdered or fried no doubt). You would only qualify for Hel if you had a bunch of nasty scents existing in the world, and also met the total LP requirement.
Probably still not a practical idea, so I'll leave it at that and get back to my silk
Cheers!