livestock pause button

Thoughts on the further development of Haven & Hearth? Feel free to opine!

livestock pause button

Postby theTrav » Tue May 24, 2011 10:47 pm

Let livestock eat off grass without destroying the tile.
Maybe require X tiles of grass for every animal within a pen.

If an animal is eating off grass they won't
breed
gain any benefit from eating hq food (equivalent to eating q10 fodder)
produce wool/milk



Lets people take long breaks without having their farms decimated, lets people who have cows for pulling carts go and do non-farming stuff.


realism...

Edit => added jackards suggestion
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Re: livestock pause button

Postby kralmir » Tue May 24, 2011 11:14 pm

a non pregnant cow eats what? 6 fodder a day(4.8+ some from milk)

ohno!

sorry if i sound like a dick, its just that i dont think its hard to set up feed for even 30 cows that are not pregnant, even for a few weeks.
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Re: livestock pause button

Postby DatOneGuy » Tue May 24, 2011 11:18 pm

kralmir wrote:a non pregnant cow eats what? 6 fodder a day(4.8+ some from milk)

ohno!

sorry if i sound like a dick, its just that i dont think its hard to set up feed for even 30 cows that are not pregnant, even for a few weeks.

It isn't, if you plan ahead.
Bulls are 4.8 a day or some absurdly low number as well.
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Re: livestock pause button

Postby Jackard » Tue May 24, 2011 11:39 pm

I don't think this would be too bad, with the intent that strangers could take the livestock from abandoned farms.

taming sucks
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Re: livestock pause button

Postby TeckXKnight » Tue May 24, 2011 11:42 pm

I like the idea if only because it buffers and protects hermits from losing all of their livestock should anything happen.
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Re: livestock pause button

Postby burgingham » Wed May 25, 2011 6:49 am

DatOneGuy wrote:
kralmir wrote:a non pregnant cow eats what? 6 fodder a day(4.8+ some from milk)

ohno!

sorry if i sound like a dick, its just that i dont think its hard to set up feed for even 30 cows that are not pregnant, even for a few weeks.

It isn't, if you plan ahead.
Bulls are 4.8 a day or some absurdly low number as well.



How does this have anything to do what the OP is asking for? Yay to you 2 for being able to plan ahead. The suggestion is to implement a system that lets players take a beak as in you are NOT planning anything for it and still do not come back with all you ever had being ruined.
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Re: livestock pause button

Postby ScegfOd » Wed May 25, 2011 7:26 am

well, if you really want something that safe, it shouldnt be too hard for a hermit to have like 3 or 4 troughs for his 1 or 2 cows >_>
shoot, i dont even have cows yet <_<
and i had to abandon my chickens for a while but they didnt run out of food because i kept that coop full of food! (it was almost all eaten tho...)
of course i guess building extra coops to house fewer chickens can be a pain >_>
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Re: livestock pause button

Postby theTrav » Wed May 25, 2011 7:41 am

ScegfOd wrote:shoot, i dont even have cows yet

Then you should consider whether your opinion is really worth voicing


Regardless of how hard it is/isn't it would be convenient if we could decide to stop foddering our livestock whenever we want, and I don't see any major problem it causes.

Convenience is good right?
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Re: livestock pause button

Postby Jackard » Wed May 25, 2011 7:56 am

Like you said, this would basically make fodder only useful for breeding.

You should probably add that fodder also be required for animals to produce milk/wool.
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Re: livestock pause button

Postby burgingham » Wed May 25, 2011 9:18 am

Jackard wrote:You should probably add that fodder also be required for animals to produce milk/wool.


Oh yes, I meant to add that.
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