Herb Table Hitbox

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Herb Table Hitbox

Postby ScegfOd » Tue May 31, 2011 1:16 pm

ah, and i line up my tables east-west...
i can still line up my tables :P
loftar: New hair styles? Really? Seeing how Jorb never gets off his lazy ass to draw some, I almost want to add them to the game proper.
jorb: stfu n00b.
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Re: Herb Table Hitbox

Postby MagicManICT » Fri Jun 03, 2011 11:53 pm

ScegfOd wrote:ah, and i line up my tables east-west...
i can still line up my tables :P


/same

edit: In regards to changelogs, I'm not sure they're absolutely necessary, but maybe posting anything that's mentioned on IRC in some sort of log would be good. Some of us don't spend much time in there.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Herb Table Hitbox

Postby DatOneGuy » Sat Jun 04, 2011 12:19 am

Send a few people in IRC to do so, or have a 'no chit chat' thread that only has logs posted from IRC with things loftar/jorb say while there.
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Re: Herb Table Hitbox

Postby Dataslycer » Thu Jun 09, 2011 12:33 am

Not sure if this is related but before I was able to go from upstair to main floor of a mansion at crawl speed with no problem with a cabinet 1 tile south of it. Now I get stuck there unless I move at walk speed which is not possible if I am carrying something.
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Re: Herb Table Hitbox

Postby DatOneGuy » Thu Jun 09, 2011 12:54 am

Dataslycer wrote:Not sure if this is related but before I was able to go from upstair to main floor of a mansion at crawl speed with no problem with a cabinet 1 tile south of it. Now I get stuck there unless I move at walk speed which is not possible if I am carrying something.

Yes, it's related, have had the same problem, very annoying!

Furthermore, I've noticed you can now actually somehow get stuck in those 'corners' of your house if you have your cupboards with a normal setup, by running (not even sprinting) at the right angle.
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