Potjeh wrote:For example, having the combat stuff spread around all over the screen is just plain wrong.
Potjeh wrote:It's still anti-ergonomic, though. For example, having the combat stuff spread around all over the screen is just plain wrong.
jorb wrote:Have you tried playing Wurm Online?
jorb wrote:Wurm Online?
jorb wrote:Potjeh wrote:It's still anti-ergonomic, though. For example, having the combat stuff spread around all over the screen is just plain wrong.
Yupp, there is plenty of room for improvement. Point being that the more I look around the more I think we've done a pretty good job with it considering the premises we started from. Have you tried playing Wurm Online?
Potjeh wrote:H&H is a lot more professionally done game than Wurm, so I hold it to a higher standard
I'm just saying that given the level of excellence this game has (unfinished features like sieges notwithstanding) it deserves an AAA title interface.
tempwad wrote:halorocks22 wrote:because it was in the territory of some guy named Peace.
mate, Peace is my old village, not a guy![]()
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just go north from this spawn point and you'll be happy.
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