
... Shit, they stole my boat ... Blub.
novaalpha wrote:I think good sandbox MMO should provide wide array of options.
Those who wish to PVP can always find it -- join militaristic superpower and fight other such powers or track nasty griefers.
But those who wish to live in seclusion and relative peace should have this option too. That's why I'd like to see bigger, much bigger world.
Jackard wrote:i sat on q102 water for months and only had two disturbances
w3 was pretty bland
novaalpha wrote:But those who wish to live in seclusion and relative peace should have this option too. That's why I'd like to see bigger, much bigger world.
novaalpha wrote:DatOneGuy wrote:This game clearly needs to force you into PvP. No thank you trying to find griefers outside of their vaults in a 10x10 world, it's hard enough in a 5x5.
Thats the problem of scents system vs teleportation system, not with size of the world. Scents need change, thats all.
Jackard wrote:novaalpha wrote:DatOneGuy wrote:This game clearly needs to force you into PvP. No thank you trying to find griefers outside of their vaults in a 10x10 world, it's hard enough in a 5x5.
Thats the problem of scents system vs teleportation system, not with size of the world. Scents need change, thats all.
remove teleportation, 1x1 world
(lol)
boshaw wrote:novaalpha wrote:But those who wish to live in seclusion and relative peace should have this option too. That's why I'd like to see bigger, much bigger world.
http://www.farmville.com/
novaalpha wrote:I think good sandbox MMO should provide wide array of options.
Those who wish to PVP can always find it -- join militaristic superpower and fight other such powers or track nasty griefers.
But those who wish to live in seclusion and relative peace should have this option too. That's why I'd like to see bigger, much bigger world.
novaalpha wrote:Thats the problem of scents system vs teleportation system, not with size of the world.
Scents need change, thats all.
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