Capes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Capes

Postby bmjclark » Sat Jul 02, 2011 8:39 pm

I think there should be some capes in the game that actually give stats and can be worn with a helmet on. I know it kinda takes away from getting the whole dev cape thing, but most people wont ever get 1 of those. It could be a very small amount of stats but it would still be nice :) . Also it would be nice not to have to pick leeches off just because i want to wear a helmet instead of a ranger cape =s
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Re: Capes

Postby SacreDoom » Sat Jul 02, 2011 9:56 pm

just let the leech suck until its bloated, no problem with it then, just let it sit.

about more capes, I dunno, I like the ones we have atm.
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Re: Capes

Postby MagicManICT » Sun Jul 03, 2011 1:15 am

bmjclark wrote:I think there should be some capes in the game that actually give stats and can be worn with a helmet on. I know it kinda takes away from getting the whole dev cape thing, but most people wont ever get 1 of those. It could be a very small amount of stats but it would still be nice :) . Also it would be nice not to have to pick leeches off just because i want to wear a helmet instead of a ranger cape =s


Isn't the bear cape the only one that requires the helm slot, too?
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Re: Capes

Postby Onionfighter » Sun Jul 03, 2011 1:45 am

Ranger cape requires both slots. You could always go with the hirdsman's cape.
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Re: Capes

Postby delfer8 » Tue Jul 05, 2011 8:34 am

I think the capes don't need the helm slot, only the cape slot like hirdman. And the necro and jakets can have inventory spaces.
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