GoodGirl wrote:It's pushing the realism aspect a little, but I think coins would be useful if you could turn 10 of any item into a single coin (coin quality is the average of the item quality). You could then redeem the coin for 10 of that kind of item at your ancestral altar, or perhaps at a new "market stand" building.
For example, you could take 10 blueberries of average q25 to a coin press and make 1 q25 blueberry coin. You could make a few more of these, then go trade blueberry coins for other items without having to lug around giant chests of the fruits themselves. The person you traded to can turn the coins back into blueberries or keep them to trade with other people.
WTF?!?!?!?! Whatever drugs you're smoking, please share!