Retain FEP weight until achieved

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Retain FEP weight until achieved

Postby Potjeh » Thu Sep 22, 2011 3:52 pm

You suck at maths. Go read up on probability theory.

And you kinda suck at H&H theory too. Since when is having a character building strategy "imba"?

As I see it, this is just a thinly disguised separate FEP bars rehash, and that was rejected years ago.
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Re: Retain FEP weight until achieved

Postby MagicManICT » Thu Sep 22, 2011 3:56 pm

Chakravanti wrote:This doesn't make it easier to pump PSY. It makes it no more or less expensive than it was before. You're not thinking this through or your missing something (not that that's on you, really) because this doesn't change odds of recieving a given stats. Rather is assures those odds.


Could you provide some math to prove or disprove your arguments? You did work it out before you posted and know what you've posted is better, right?
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Re: Retain FEP weight until achieved

Postby burgingham » Thu Sep 22, 2011 4:12 pm

Potjeh wrote:As I see it, this is just a thinly disguised separate FEP bars rehash, and that was rejected years ago.


Exactly my thoughts.
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Re: Retain FEP weight until achieved

Postby Chakravanti » Thu Sep 22, 2011 4:24 pm

Seperate FEP bars creates a fixed linear cost for development. This does not do that. It only brings the odds closer toward a balance that reflects what a person invests into their diet. It does take some of the randomness out of the process. It doesn't make it less of a gamble and it does complicate the process of development a bit if you want to play a rapid IMBA development schema.

Look at it this way. Right now you right about industrially to accumulate development. Eating is like a little minigame where you decide what to eat based on the odds of how it'll make you roll. This doesn't remove the process of rolling. Rather, It makes the game just more interesting with a few more sensible factors to track that affect the margins in ways the player can manipulate just by manipulating their diet.

There's nothing says it needs to be 1:1 either. I throw it out their as an easiedr example to follow but it could easily be halved. Maybe accumulated weight should accumulate with less influence than the bar in which it was consumed.

The math involves statistical iteration based around the motivation of sandbox players in an incomplete system MagicManICT. So no, I didn't do the maths but the maths are always able to be neatly scaled to address such issues. I don't think that PSY should be cheapened by any margin. An influence scaling is definately appropriate, however.

Again, I don't mean to reiterate individual FEP bars at all. Rather I think FEPs should just have some kind of long term thing going on in the background just to keep things fresh and interested every time you sit down at the table.

It means tyou gotta pay attention and less repetitive.
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Re: Retain FEP weight until achieved

Postby Potjeh » Thu Sep 22, 2011 4:35 pm

So you would be fine if we were playing poker and I kept my aces from the previous hand?
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Re: Retain FEP weight until achieved

Postby Chakravanti » Thu Sep 22, 2011 4:50 pm

If you want to extrapolate it as a poker mod then yeah, It's like not not discarding until you've got something to play. It loses comparison because poker is a fixed draw base of limited resources and food is a virtually unlimited resource (as in non-competitive vs say gold or lesser metals in older worlds)

In other words, saving Aces doesn't prevent someone else from drawing them.
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Re: Retain FEP weight until achieved

Postby Chakravanti » Thu Sep 22, 2011 5:00 pm

Look the idea isn't to change the game's rates of personal development. Only the way the player experiences it. Yes it will allow imba charecters to develop a point or two here in an odd stat more easily as well as keeping players who generally consume a wide ranging pallete (to afford them the most FEP bar reduction) a more balanced development without taking away the nature of the game of spending time and resources investing in more difficult to achieve stats like PSY and dex.
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Re: Retain FEP weight until achieved

Postby Potjeh » Thu Sep 22, 2011 5:37 pm

So you would be fine with me keeping aces if we got a new deck each hand? Remind me to play for serious money with you sometimes.

But seriously, this is a math fail of epic proportions. How in the world can a single roll be equal to rerolling as many times as it takes to get it?
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Re: Retain FEP weight until achieved

Postby Chakravanti » Thu Sep 22, 2011 5:56 pm

What the hell are you talking about? Only the weight is preserved. It still takes as much to eat to fill a bar and you still have to have it in the running. Again, Retained influence can be marginalized , say %50 just to show the effect of scaling. Then the two robs I eat will take on heavier agi weighting when they do roll psy. if by some luck you roll psy twice the odds further stack against you being extraordinarily lucky but do allow for it, likewise it marginalizes being extraordinarily unlucky. It also makes it possible for high end characters to develop in odd stats more reliably, not more cheaply or more often than.

Yes psy would be retained. But so is every other stat consumed. It'll make it worthwhile to mix stat specific psy like bulbs in with a heavy psy diet for the fep reduction and for the sense that even if you don't roll it, you keep it on the margins. Again, the weight can be scaled to keep the index of effect from reducing the value of actively rolling the FEP bar and to preserve it 1:1 would detract from that. Preserving it in a scaled down value with perhaps a cap equaling one's FEP ceiling which would make irt neatly displayable as a second FEP bar.

You make some valid critiques about the balance that do prompt these alterations to the idea. So then that the 'Weight' bar' would be worth %50 of the FEP bar's size. To reduce it further you could make it the actual bar's size rather than the amount of FEP's in the bar which often exceed, but the latter would make a truer scale to the actual weight of the roll in a more predictable set of odds, not that I'm favoring one over the other.

I like the idea of complicated math presenting a simple system of odds with multiple variables influencing the roll. I think the history of a players choices should stick around and influence the players development but I agree they shouldn't restrict or guarantee the outcomes either.

The math might seem complicated but it really isn't and presentation can be very simple and visual. If the weight bar should be worth half then it should be half the size and reflect the influence that will be exerted accurately. It's just a way of making the process more interesting by introducing more variables that add a degree of consistency and allow the players something meta to fiddle with to occupy their desire for manipulating personal development.

You keep comparing it to poker but I assure you it's a lot more like horse racing.
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Re: Retain FEP weight until achieved

Postby Potjeh » Thu Sep 22, 2011 6:19 pm

And I assure you that you fail maths forever.

And if there is just one thing about H&H that is right and doesn't need any changes, it's the FEPs. Well, I'd make a case for curios too, but many would disagree due to things which I think shouldn't be blamed on the LP gain system.
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