Bottle slots and Drink button for tables.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Bottle slots and Drink button for tables.

Postby Chakravanti » Wed Oct 19, 2011 4:57 am

Because Wine and Beer are a pain in the ass to use while feasting. Drink button should only 'sip' (.1L) at the wine/beer and should probably depend on a cup type being present at the setting. IF added, would be used by all.
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Re: Bottle slots and Drink button for tables.

Postby AnnaC » Wed Oct 19, 2011 10:04 am

I like it. 8-)
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Re: Bottle slots and Drink button for tables.

Postby ImAwesome » Wed Oct 19, 2011 10:34 am

lol I love it, nothing like getting almost a full stat, then grabbing a glass of wine to finish it and go to 0% overstuffed. sorry to thread jack you a bit here(but its along the same concept), but 0% overstuff should be removed too, make it 100% full. big difference between over-eating and eating just enough.
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Re: Bottle slots and Drink button for tables.

Postby Onionfighter » Wed Oct 19, 2011 12:01 pm

Not a bad idea.
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Re: Bottle slots and Drink button for tables.

Postby ninja_yodeler » Wed Oct 19, 2011 12:08 pm

even instead of adding slots, perhaps being able to fill the mugs and goblets etc, and the higher q the symbel item you drink from factored with its type can determine how much hunger is reduced from the wine/booze itself, so its like feasting while feasting?


but yes. +1

edit, not sure if the
cup type being present
is the same as what i mean about filling them
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Re: Bottle slots and Drink button for tables.

Postby Chakravanti » Wed Oct 19, 2011 4:28 pm

The idea is to reduce clicks not copy a a series of click patterns that already exist. I could see making the bottle a symbel item itself and just adding the drink button which would autocycle the transfer of fluid aws well as consume .1L

'cup type' is Symbel cups where a wooden cup, a drinking horn and etc. will not provide extra benefits when used together.
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Re: Bottle slots and Drink button for tables.

Postby MagicManICT » Wed Oct 19, 2011 6:23 pm

Has this not been mentioned before? I am surprised.

ninja_yodeler wrote:even instead of adding slots, perhaps being able to fill the mugs and goblets etc,


This. But why not just make the wine glass and tin stein symbel items?
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Re: Bottle slots and Drink button for tables.

Postby Chakravanti » Wed Oct 19, 2011 9:08 pm

That would suck ass for limited capacity. Then your back to refilling the shit every other use.b a bottle at leaqst gives you 6 uses before you have to tip the bucket into it. The expense for the item is virtually the same (tin nuggets and glass are roughly equal to produce with tin being only slightly more). The bottle is one item for both (or more later like mead, cider and distilled spirits) whereas the glass and the tin are two.
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