AnnaC wrote:The week or whatever that this was actually going in world 3 was awesome.
MagicManICT wrote:ImAwesome wrote:@MagicMan not just charter stone areas, some noob started in my area not too long ago and has chopped down almost every tree in a small area(maybe 20X20) and just left the logs there. I took the logs to build things and left him/her a runestone asking why. I got no reply, but more trees kept getting chopped and left...
I can give you two reasons: Trying to create a patch of grassland to spawn animals for hunting or taming OR someone that restarted a character and doesn't know about the new game rules.
A third reason could be a possiblity, but it's a stretch: someone is just trying to deforest the area for no particular reason or maybe just to make life difficult for others nearby. People usually will break up the logs, though, so they'll despawn leaving nothing for players to use to build with.
I just want to say this on tree regrowth: My only issue with this will be keeping unwanted trees under control. How do you keep wild trees from popping up in your tree farm? Otherwise, I'm all for this.
ImAwesome wrote:(think those haave to be removed for grass)
TheTylerLee wrote:how about this
Stump Decay
knightgabe13 wrote:If they implement this, then after 3 days, it will decay. Then, a baby sapling generates there and grows up in 3/4s the normal time, because decayed stumps could act as fertilizer.
There's also a 50% chance that two spawn from one stump. Go, Nature!!
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