Redlaw wrote:Which makes people wanting to raid you higher on the list of things.
Curiosities are an amazing thing. How much is a cone cow worth? At what Quality? What metal is it worth on Nuggets or Bars? Get that idea down for the cone cow as it it likely one of the first Curios to find in the game and then you can build something.
Otherwise it takes people being a lot more human then the current powers are. Right now even a q60 soul spot is raided and not traded.
Whatever you have been smoking, I advise for your own health and safety to stop.
Lusewing wrote:Not really sure where best to put this but this seems as good a place as any.
I cant find any sort of thread that gives a rough idea on trade prices for items over all. I understand that trade cost is all about supply and demand and the price from one place will be different from another (a fact I love by the way) I was however hoping someone might be able to make maybe a sticky thread in the trade /how to board listing rough item costs, maybe a tutorial on trade like what good trade items are for new players. A simple low, mid, or high would be better then nothing.
The reason this is so hard to do, and the fact that no one has done it is the simple variations of location, the villages, and the point in the game which that person is at
for example early game things like flotsams, silver, etc are still considered rare and are worth more, while a few months in they are quite common so worth less, same goes for silk, bear capes, and most curio's.
Toward the very end game for most traders you will see things going exceedingly cheap as the traders can get good supply's of everything, and are only still going either to help others, or to get things they are too lazy to gather. and example of that would be Sarahjane last world who traded silver items for blueberry's and chants
